this post was submitted on 22 Dec 2025
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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But that is the best part of user software development.
Developing [a game] is pretty much free, so if you make any money out of it at all is just a bonus.
Most physical hobbies cost money where if you make some money from it it likely won't even start breaking even, you are often 1-10k€ in the hole before you even start selling anything.
Oh I agree. It's lovely that you can just get started, all you need is a computer and an Internet connection.
I just wanted to make sure OP's expectations aren't too high because some people get into it seeing the success of small team or even solo indie games like Minecraft (before Microsoft) or Stardew Valley and think that could be them. But those are results of a perfect storm of passionate people working on creative projects that people happen to like a lot, which also filled some sort of void in the game market. One in a million chance if you ask me.