So I mistakingly thought the grove with the tiefling-goblin war was the main quest, because that's what the game kept talking about.
And I didn't see any way to continue the game outside of doing it, especially since the way North to do Wyll's quest to get Kalrath was blocked off by a broken bridge. I eventually learned I could jump it, but I honestly didn't think platforming was an option given that the game didn't seem to have platforming elements.
I got stuck in the Goblin Camp on a really tough fight, as due to the game pointing me in that direction I went there without gearing up or leveling my guys, so I was only level four.
Honestly the fights were fine except for the one against Dror Hazlin, who kept killing my guys in one hit and refusing to take damage no matter what I did.
I tried attacking him from the rafters, but he was only half-way down on his health by the time he had my guys cornered and proceeded to kill them all by knocking them off the rafters.
I eventually turned down the difficulty, but found the fight unsatsifying. So I reloaded and eventually figured I could shove Dror Ragzlin down a bit and miss out on his worm.
I chose that, because the shame of using Explorer Difficult was just too great.
So, you might be wondering "What's the problem? I found a solution"
Well I was talking to the Steam Message boards about it and they were overly toxic, accusing me of a being a troll, telling me how easy the fight was, giving non-answers like "Use Explosive Barrles" (I don't have any) or "Hire some ogres!" (There are none around)
and when I explained why their solutions were unviable I was told I was a ragebaiter.
I just kept getting told how easy the fight was and how I'm a terrible person for asking for help.
Eventually the forum post was deleted due to how out of hand it got.
It left me in too sour a mood, because I figured, what if they're right? What if I'm not gamer enough to properly enjoy Baldur's Gate 3.
So now I ask on Lemmy, should I continue, or uninstall in shame?
I really do like the game, I don't agree with every mechanic and I dislike how limited resoruces are, but I love the world and the story and would really like to see it through to the end.
If you think I should continue, then please, I ask any advice I can get for how to optimize enjoyment. Thank you.
The ogres are in the goblin-controlled village, before you get to the keep. The one where you are ambushed by goblins on the roof at the entrance. You have to convince them not to eat you, either by a skill check or with gold. I suggest doing this, because you will greatly appreciate their help if you have to fight your way out of the keep. I do not know if they can be used inside the keep, because I saved them for the bigger fight outside.
As for the boss fight, I found it easier to fight from around the corner so that Ragzlin has to come out of the throne room to get to me. There's an area to the left of the big entrance door to the throne room where you can stack up. Melee fighters on the front line, archers and spellcasters behind for crowd control. It also allowed me to try to push him and his minions off the edge of the bridge outside the door. Don't worry about knocking him off, you can go down there after the fight and get his loot.
Another good strategy is to use Command to make him drop his weapon, then pick it up as soon as he does. There are spells you can use to lock him in place while you deal with his minions as well. He buffs his minions, so keeping him out of the way while you deal with them will make the fight easier.
Don't give up. The fight is supposed to be hard for you, since it's the end of act one. But you can do it. As in any CRPG, the key is to think tactically. Make use of things that block line of sight. Move in and out of cover with your spellcasters and archers. Make use of the high ground, it gives you advantage on your attack rolls. Find choke points and block them so they have to come at you one at a time. Remember you can pick up some objects to use them to barricade. And of course any barrels you find that are filled with oil can be used to blow people up. Imagine your party is a magical SWAT team, then think about how they would go clearing a room full of enemies. When you do that, you'll get into the mindset of using the environment as a weapon.