this post was submitted on 11 Jan 2026
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[–] zod000@lemmy.dbzer0.com 12 points 2 weeks ago (2 children)

The comic is highly accurate, I just wish that Factorio didn't feel so similar to work. I like Stardew Valley overall, but I just don't want to make friends with NPCs and play a fishing minigame.

[–] yermaw@sh.itjust.works 6 points 2 weeks ago (1 children)

I think there needs to be a large part of the game to ignore to make the bit you want to do feel better.

[–] zeca@lemmy.ml 3 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Thats a good insight, i think youre right. I felt that playing fallout new vegas

[–] yermaw@sh.itjust.works 4 points 2 weeks ago

I feel it when I've got tedious paperwork that needs to be done. Suddenly I've got so much energy and motivation to run the vacuum cleaner around.

[–] lobut@lemmy.ca 5 points 2 weeks ago (1 children)

I think with Stardew Valley, you don't necessarily "have to" ...

Factorio feels way too much like work (as a developer) to me. I played it all weekend once and then when I had work on Monday I didn't feel any weekend relief that I expected.

[–] zod000@lemmy.dbzer0.com 5 points 2 weeks ago

That is exactly how I feel with Factorio. With Stawdew Valley, you essentially hit a wall if you aren't willing to grind out some specific things (fishing for instance). It's not the end of the world and I got enough enjoyment out of it to not consider it a waste of money, but I haven't been able to check out any of the last few recent content updates because most of it was on the other side of the "wall".