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Big AI has PC users furious. Nvidia and Micron's weird emotional appeals make it worse
(www.pcworld.com)
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There were actually some genuinely great games in those days, with compelling stories and expansive worlds to explore that still hold up today, it wasn't all Minesweeper and Pong.
A few highlights: Master Of Orion 2, Deus Ex, SimCity 2000 and 3000, TIE Fighter (or if you're rebel scum: X-Wing, or X-Wing vs TIE Fighter), Half-Life, Diablo, Starcraft, Warcraft II, Ultima VII: The Black Gate and Ultima VII: Serpent Isle, Mechwarrior 2, Age of Empires, Fury^3, Fallout 2, Baldur's Gate 2, The Sims 2, Command & Conquer: Red Alert, Total Annihilation.
Don't be misled by the fact that some of these games are obviously sequels, or had console versions, or have had other sometimes even more well-known sequels and remakes since then. There are some genuine reasons to play the original specific game versions I'm listing here, to play them exactly as they were originally presented. Many of them have unique features and aspects that haven't been repeated. It's not just a Madden 15 vs Madden 16 situation, where you've played one you've played both. There may be a bit of rose-tinted nostalgia goggles in this list, I would certainly love the chance to go back and play some of these for the first time again, but there are also many genuine outliers even among their own franchises, that are unique and incredible, and genre-defining in many cases.
X-Wing Alliance too, it's a relatively modern game, but there's something about the campaign. You really feel yourself a rebel.
They all have that atmosphere of going into the sea for real, I don't know how to describe it.
Another old game with it is Ascendancy. I always get too emotional from its style and music, somehow it reminds me of how I dreamed of future in my childhood. But I didn't play a lot of it for the same reason.
Master of Orion 2 is just very playable and comfortable.
TIE Fighter has that sense of humor similar to Dungeon Keeper in some sense.
X-Wing I like more, because of its atmosphere, again, you really feel yourself a rebel.
XvT is for a group of friends.
WarCraft II has amazing music. Other than feeling yourself in a world where moral alignment is not 2-dimensional, but 3-dimensional, chivalrous honor being the one forgotten. You might not feel yourself the good guy necessarily, but that honor you'll feel in its campaign. A bit like in Harry Potter such a character as Bellatrix Lestrange has that quality maxed out in the positive direction, which makes her an interesting character compared to most DEs who are both baddies and spineless cowards.