this post was submitted on 05 Mar 2026
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PC Gaming

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[–] frongt@lemmy.zip 2 points 2 months ago (2 children)

On the other hand, should a game be designed to allow you to do all the things in one playthrough? Personally, I like when a game gives you different paths and reasons to replay it.

[–] Malix@sopuli.xyz 5 points 2 months ago

doing everything in one playthrough is not the same as softlocking the game. Exclude one path, sure. Softlock? Bullshit.

[–] Skua@kbin.earth 4 points 2 months ago

There are others way to achieve those end goals, though. Mutually exclusive paths are usually going to feel much better than some unforeseeable bullshit