this post was submitted on 16 Mar 2026
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He mentioned IRC but skipped it, probably thinking it's still text only. However there are now web clients that can display inline images, url preview, persistent chat and push notifications. To me it's the most KISS solution, as it's super easy to setup and self-host.
In order for this to work, one needs an IRC server and a place to host the web client's server. That's it. I use The Lounge but there are others like Convos or ObsidianIRC.
It's still text only. When I hear text only I already assume it supports all you mentioned.
Text is not ASCII only :)
Beyond text only comes voice calls, video calls and screen share, which are paramount for my discord use case. Me and my friends like to game while sharing our screens, so I game in my main monitor and have a matrix of screens on the second. It creates a LAN party feeling and it's important to maintain connection after some moved out of town.
If you want to be technical, IRC supports Unicode so it's just not ASCII only. Convos is also supposed to support voice chats.
That's what I meant tho, you were under the assumption that the author thought that IRC meant text only, and said that IRC supports rich text with images and links and the like. And my point is that that's still text, that text isn't ASCII only, technically.
In any case, I did look the video support that Convos offers, and it seems like an external integration with jitsi (camera button opens a jitsi conference externally and shares the link in chat). Better than nothing for sure, yer subpar for the use case we are looking for.
Thanks for the suggestion though!
Why is it a web client? I'd much rather have a local client.
I still use Hexchat
It's much easier to code this way and it's cross platform. There are some experimental programs like Srain based on GTK. I tried it and it's promising but it's unfortunately too experimental for me so far and it's lacking some features like persistent chat, so one would still need a bouncer which is an additional layer to setup.