this post was submitted on 05 Apr 2026
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Steam Hardware

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[–] BigTrout75@lemmy.world 34 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

That's a great idea. I wonder if it will make developers consider optimizing their games more.

[–] Anarki_@lemmy.blahaj.zone 10 points 3 weeks ago (1 children)

I highly suspect it'll lead to less than serious developers finding a way to trick this system.

[–] pivot_root@lemmy.world 10 points 3 weeks ago

Valve HATES this ONE TRICK to DOUBLE YOUR FPS INSTANTLY!

  1. Render scene to texture
  2. Copy texture to frame buffer, present it, wait for vblank (x2)
  3. Repeat from step 1.
[–] HouseWolf@pawb.social 7 points 3 weeks ago* (last edited 3 weeks ago)

Depends if Valve also require disclosure if "frame-generation" was used in the benchmark.

Very easy to claim a game runs at 4K 60fps when it's actually 720p 30fps with blurry up-scaled frames in-between.