this post was submitted on 05 May 2026
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Yours is the second comment I've seen in this thread where someone suggesting 16 wasn't enough for gaming on Linux, despite multiple comments from Windows users with no issues on 16 or less.
I actually wonder if it could be that Linux ends up requiring more memory than Windows does. Not necessarily because of the OS itself, but that other applications being used are less optimised, plus maybe the Proton layer for gaming costs more than running the game on Windows.
its probably just the type of games. 16 is fine for most games. My friend plays 100s of different games but only MH required more than 16. So 16 is fine but 32 is really the no worries amount. For me it was modded cities skyline that pushed me to get 32gb.
When windows uses 6-8GB at idle, there's a lot of room there for Linux to catch up with helper programs.