this post was submitted on 13 May 2026
137 points (98.6% liked)
PC Gaming
14690 readers
562 users here now
For PC gaming news and discussion.
PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates.
(Submissions should be from the original source if possible, unless from paywalled or non-english sources.
If the title is clickbait or lacks context you may lightly edit the title.)
founded 2 years ago
MODERATORS
Cool cool now go implement proper anti aliasing as opposed to that TAA crap.
Devs can implement any AA they want. Epic has no power over whichever game you played and led you to leave this ridiculous comment
Yea, but you need to be aware that UE makes it incredibly difficult to do so, so most devs don't. Besides, something as basic as AA implementation should be done at the engine level, not at game level
Can’t be as difficult as you make it out to be if everyone implements “something as basic as AA” despite that difficulty. The engine also offers TSR
"everyone"? I genuinely don't know a single UE5 game that doesn't just use one of the AA available in UE5 by default...
And all the defaults are poorly implemented in UE.
Sounds like you already forgot what you were mad about