this post was submitted on 22 May 2026
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Honest question, because I know multiple people who are not looking to jump ship since they already have the Plex Pass.

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[–] douglasg14b@lemmy.world 25 points 3 weeks ago* (last edited 3 weeks ago) (3 children)

Problem is access outside your home for family and friends.

There are serious security gaps that make it a non starter to expose to the internet.

I've been using Jellyfin ever since they forked out of Emby, and honestly, it's the biggest complaint that I have. It is incredibly difficult to make it available to friends and family who are on various devices, networks, so on and so forth.

Whereas Plex "just works."

[–] uthredii@programming.dev 2 points 3 weeks ago (1 children)

Why not use a zero trust VPN like netbird? It is fully open source.

You can create a reverse proxy that requires a password to get through to jellyfin. I think there is a limit of like 5 for this though (unless you pay or self host).

[–] Nibodhika@lemmy.world 6 points 3 weeks ago

Because clients would probably fail if there's an authentication layer on front that they're not expecting.

[–] hexabs@lemmy.world 2 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

Wait what? I have been sharing my jellyfin using a cloudflare tunnel to the endpoint.

Could you elaborate on the security gaps? How can I pen-test myself to see if I'm vulnerable

[–] Nibodhika@lemmy.world 5 points 3 weeks ago (1 children)
[–] hexabs@lemmy.world 1 points 3 weeks ago

Thanks, I guess I am mostly ok with these.

[–] karlhungus@lemmy.ca 1 points 3 weeks ago (1 children)

What security gaps in particular? I did have to reverse proxy to get it to https, are there additional security issues?

[–] douglasg14b@lemmy.world 2 points 3 weeks ago (1 children)

Exposed endpoints that have no authentication and various other things like that.

It's application level security issues.

If there is an older collation here https://github.com/jellyfin/jellyfin/issues/5415

[–] karlhungus@lemmy.ca 1 points 2 weeks ago* (last edited 2 weeks ago)

thanks; for anyone looking, the issues have been split out at the bottom, none of them are addressed as of this writing. I don't know that I feel like they are that serious (most of them allow you to play things if you know an ID), but they are the kind of thing you'd see in a project where there are bigger security issues.