this post was submitted on 01 Jun 2026
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I played during the trial period once. I usually love games with fun gameplay loops that have a bit of grind, but I couldn't get into WoW. It just didn't feel fun. It felt like a job. I'm still not sure how it became the largest MMO ever made.
It’s like Hearthstone is a pretty decent card battling game, but because of dark pattern monetisation they made it so you’re only playing to fulfill your daily quests, which means it’s not actually fun anymore and you grow to resent feeling like you have to play or you’re losing something.
It might help to think of it less like a video game and more like a million person bowling league.
People would log in to hang out. To chat. To bullshit.
Sometimes, to level up or to raid or to pvp. Sometimes, people would log in and play for a few hours just...going around helping other people with stuff. Some people take their characters to the starter zones, handing out bags and some nice gear upgrades and advice to new players.
And that doesn't even take into account the RP servers, where people would have like guild meetings in game, or legit life events like a wedding in game. Funerals when a guild mate dies? Of course!
That is how it became the biggest MMO ever.
And the game has largely strayed from those roots, which is why so many WoW players go for the Classic version, rather than play the new expansions.