this post was submitted on 02 Jun 2026
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[–] doublah@sopuli.xyz 4 points 3 days ago* (last edited 3 days ago)

When the competition (excluding any stores operating at a loss to build marketshare) is charging both developers and gamers more, they're less bothered about Steam taking 20-30%. Consoles charge 30%, have extra fees, take a cut of third party keys (or restrict them altogether) and require a mandatory subscription for online play/cloud saves, while disallowing third party stores on their hardware.