this post was submitted on 12 Jun 2026
92 points (96.9% liked)

PC Gaming

14820 readers
539 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] mushroommunk@lemmy.today 17 points 21 hours ago

Not confusing the two. Exploring their ideas and seeing how even the simple placeholder art looks can spark more ideas for them. Placeholder art didn't give great art, no, but flexing their creativity and exploring what the game will be can. It doesn't cause it but it's sure part of the process. It's why concept artists are a thing and their entire job is just toying around with art that will never make it into the game.

Think I'm gonna trust the people making beloved games, not some Internet slop apologists on this. And time and time again artists say no to AI and would rather be allowed to cook.

"Placeholder art doesn't give great art assets. Artists do". So let them do their thing, not AI.