this post was submitted on 14 Jun 2026
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Linux Gaming

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[–] Olgratin_Magmatoe@slrpnk.net 9 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

Yes and no. This very much depends on how the game is implemented. In an open source game, the code is still yours to edit to your heart's content, it's just that if you're a client you'd be bound to what the server says happens.

In a closed source game, if the server executable is released, there is at least a degree of ownership there.

[–] sp3ctr4l@lemmy.dbzer0.com 2 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

Or if its not, and its popular enough, and basically insane people spend half a decade+ reverse engineering the netcode... SWGEmu, or TitanFall2, or something like that can happen, lol.

[–] Olgratin_Magmatoe@slrpnk.net 2 points 3 weeks ago (1 children)

Yup. Or somebody is brave enough to make an open source version from scratch.

[–] sp3ctr4l@lemmy.dbzer0.com 2 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

They've managed this with Fallout 1 and 2, as far as I can tell. I think basically the same at this point with STALKER?

[–] Olgratin_Magmatoe@slrpnk.net 2 points 3 weeks ago (1 children)
[–] sp3ctr4l@lemmy.dbzer0.com 2 points 3 weeks ago

Oh fuck, yeah that's another great example!