this post was submitted on 20 Jun 2026
88 points (97.8% liked)

Programming

27360 readers
105 users here now

Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!

Cross posting is strongly encouraged in the instance. If you feel your post or another person's post makes sense in another community cross post into it.

Hope you enjoy the instance!

Rules

Rules

  • Follow the programming.dev instance rules
  • Keep content related to programming in some way
  • If you're posting long videos try to add in some form of tldr for those who don't want to watch videos

Wormhole

Follow the wormhole through a path of communities !webdev@programming.dev



founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Redkey@programming.dev 18 points 1 day ago

A little while ago in a retrogaming community, someone asked why Atari 2600 games always ran at 60fps when even NES games sometimes had slowdown. It was explained that the video system in the 2600 isn't independent of the main CPU as it is in other consoles, so if the game program doesn't keep updating the display with correct timing, it gets scrambled.

Truly no choice!