this post was submitted on 27 Jun 2026
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Linux Gaming
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Pretty sure Valve thinks the same. They'd rather their 'consoles' establish a performance floor than a ceiling. They don't want to make hardware - they don't want to make an OS, it's just what's required to compete with Microsoft (who's actively threatening them since they announced the Windows Store for Windows 8 and Xbox game pass at the time)
and that performance floor is heavily reliant on FSR.
Which is bad for everyone. We're already seeing games that need FSR even at 1080p because of shit optimization. We don't need this normalized and set as a standard.
It's still more powerful than 70% of computers running Steam, so what's your point?