I dunno, 'game company commissions study to ask gamers to self-report about how gaming isn't a waste of their time'?
I'm in my mid 30s and have played video games my whole life. I also participate in some gaming communities online and my real-life friends are about 50/50 with regards to gaming. And if asked, yeah, I would probably self report that video games have had a positive impact on my life.
But have they? I'm not qualified to say. I don't have any actual data in front of me. I do know playing video games often makes me feel good, but I can say that about lots of unhealthy habits.
Was pumping 150 hours into Tears of the Kingdom better for me than the couple weeks of workouts I skipped? Is it good that I drank more beer during that time than I normally would have?
Would my life have been more or less improved if, instead of talking about video games online I had been practicing guitar and finding an open mic night to play at?
Would it have been better for my mental health and hand-eye coordination instead of playing Elden Ring to have gone to Home Depot, bought some wood, and built the shelves I've been putting off building in the basement to ease some of our storage issues?
If video games really were an unqualified good, would "my loser boyfriend stays up all night yelling into his headset about Overwatch/CoD/Fifa/Fortnite" be such a common stereotype?
I'm not suggesting video games are bad (or even that the sometimes-unhealthy way I engage with them is bad), but I am suggesting that "gamers say gaming is good for them, actually" does not provide useful data for analysis or discussion.