this post was submitted on 30 Oct 2024
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Now if only they could more clearly communicate when games are playable offline.

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[–] Lucidlethargy@sh.itjust.works 0 points 6 days ago (12 children)

Is this a Linux problem? I've never had to look for this detail before in Windows.

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[–] schizo@forum.uncomfortable.business 357 points 1 week ago (25 children)

Ooh and it's a giant yellow banner you probably won't miss, and not some two-shades-ligher-than-the-background nonsense.

Good job, Valve.

[–] saltesc@lemmy.world 115 points 1 week ago

They do this with Early Access and people still lose their shit about empty content and unfinished graphics in a game they paid $10 for.

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[–] sp3tr4l@lemmy.zip 136 points 1 week ago* (last edited 1 week ago) (10 children)

However, it's only being forced for kernel-level anti-cheat. If it's only client-side or server-side, it's optional, but Valve say "we generally think that any game that makes use of anti-cheat technology would benefit from letting players know".

I will always love Valve for their ability to use corpospeak against corpos.

Your game has anti-cheat?

Wonderful!

I'm sure that always only results in an improved experience for all gamers, lets let them all know!

=D

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[–] Retro_unlimited@lemmy.world 104 points 1 week ago (1 children)

That’s awesome! GTA V just screwed everyone on Linux! What a rug pull.

[–] conciselyverbose@sh.itjust.works 148 points 1 week ago* (last edited 1 week ago) (10 children)

Adding kernel malware after the fact should entitle every single owner who requests one to a full refund no matter how long has passed.

[–] TipRing@lemmy.world 49 points 1 week ago

Full agree. I do want some kind of policy for games that introduce anti-cheat both during early access and after release. Bricking a game you paid for should offer some sort of recourse.

[–] CaptDust@sh.itjust.works 36 points 1 week ago (2 children)

I'd really like Valve to take an official policy on post-release changes that break games, but for what it's worth they have not given me any hassle with refunds in these scenarios.

[–] theneverfox@pawb.social 1 points 6 days ago (2 children)

That's a bit much... It's just not possible to guarantee that as a developer

Software is a living thing, and anything useful is made up of layer after layer of ever shifting sand. We do our best, but we are all at the mercy of our dependencies. There are trade-offs, there are bugs we can do nothing about, and sometimes moving forward means dropping support for platforms that are no longer "cheap" enough to afford while also working on the game

I love this though. I also like the idea of requiring access to earlier builds.

These mitigate anti consumer practices - dropping support for a platform is more likely to be a technical trade-off or unintentional consequence though

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[–] sonymegadrive@feddit.uk 81 points 1 week ago (7 children)

Easy Anti Cheat - requires manual removal

Wait, so this sketchy, privacy-invading stuff remains even after a game is uninstalled?! I had no idea.

How is this stuff not classed as malware at this point?

[–] catloaf@lemm.ee -2 points 6 days ago (2 children)

Wikipedia says malware is

any software intentionally designed to cause disruption to a computer, server, client, or computer network, leak private information, gain unauthorized access to information or systems, deprive access to information, or which unknowingly interferes with the user's computer security and privacy

It does not do any of these things. Like any software, it may have vulnerabilities, and being a kernel module it can be high risk. But that's no different from any kernel module, like your graphics driver.

[–] cyberpunk007@lemmy.ca 0 points 4 days ago

It unknowingly interferes with my security or privacy, 100%. It has root access. What's it doing in there? Nowadays you're naive to think it's just to prevent game cheating. I guarantee they're collecting all kinds of information.

[–] michaelmrose@lemmy.world 1 points 6 days ago

It's a much higher risk than average because games are often abandoned within one year of release and still run as long as 10-15 years later and connects to the internet and other randos on the internet. See the Call of Duty games that allow you to take over the computer of anyone who connects to your online match. It greatly degrades the security of its users.

Technically lots of things people call "malware" don't actually do any of those things. For instance they may hijack your default search engine, pop up ads, or otherwise monetize your computer at your expense. The category that was invented by ass coverers is "possibly unwanted program" but outside of those who worry about being sued by scumbags people colloquially refer to both what you call malware AND PUPs as "malware the root of which is "bad" after all. Language being descriptive not prescriptive I think this broader definition of malware is fine.

[–] mrvictory1@lemmy.world -1 points 6 days ago

EAC installation process includes "registration" of a game, and the uninstall process "unregisters" the game. If all games using EAC are uninstalled, EAC itself also should be uninstalled.

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[–] vordalack@lemm.ee 78 points 1 week ago (1 children)

Any program having kernel level access is spyware. This is getting ridiculous.

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[–] TommySoda@lemmy.world 68 points 1 week ago (1 children)

I feel like they're doing this because they are going so hard with steam deck. Regardless, good on Valve for doing this.

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[–] Woodstock@lemmy.world 42 points 1 week ago (5 children)

Can someone explain like I’m stupid on kernel level anti cheat and why I should watch out for it? Not a dig at all, a genuine question!

[–] ArchRecord@lemm.ee 103 points 1 week ago* (last edited 1 week ago) (7 children)

To put it very simply, the 'kernel' has significant control over your OS as it essentially runs above everything else in terms of system privileges.

It can (but not always) run at startup, so this means if you install a game with kernel-level anticheat, the moment your system turns on, the game's publisher can have software running on your system that can restrict the installation of a particular driver, stop certain software from running, or, even insidiously spy on your system's activity if they wished to. (and reverse-engineering the code to figure out if they are spying on you is a felony because of DRM-related laws)

It basically means trusting every single game publisher with kernel-level anticheat in their games to have a full view into your system, and the ability to effectively control it, without any legal recourse or transparency, all to try (and usually fail) to stop cheating in games.

[–] ampersandrew@lemmy.world 66 points 1 week ago (1 children)

And it's worth noting that trusting the game developer isn't really enough. Far too many of them have been hacked, so who's to say it's always your favorite game developer behind the wheel?

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[–] barlescharkley@lemmy.world 60 points 1 week ago

More importantly, if traditional anticheat has a bug, your game dies. Oh no.

If kernel level anticheat has a bug, your computer blue screens (that's specifically what the blue screen is: a bug in the kernel, not just an ordinary bug that the system can recover from). Much worse. Sure hope that bug only crashes your computer when the game is running and not just whenever, because remember a kernel-level program can be running the moment your computer boots as above poster said

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[–] HK65@sopuli.xyz 36 points 1 week ago* (last edited 1 week ago) (4 children)

Making it super simple, it runs with full access on your machine, always. It can fuck anything up, and see everything. It can get your browser history, banking details or private messages you enter, activate your webcam or mic without you knowing, or brick your computer even.

And you can't even check what it's really doing on your computer because it's a crime under US law.

Finally, it can get hacked and other people than the creator can do all these to your computer as well,as it already happened once.

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[–] JusticeForPorygon@lemmy.world 39 points 1 week ago

Common valve W

[–] Mwa@lemm.ee 27 points 1 week ago* (last edited 1 week ago)

W steam/valve

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