this post was submitted on 24 Nov 2024
37 points (93.0% liked)

Games

16829 readers
1362 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
top 12 comments
sorted by: hot top controversial new old
[–] BreadstickNinja@lemmy.world 36 points 3 days ago (2 children)

I can no longer tell whether terribly written articles are written by terrible writers, terrible AI, or terrible writers using terrible AI.

[–] withabeard@sh.itjust.works 5 points 2 days ago (1 children)

AI's current writing style on topics like this, is to repeat the same thing in subtly different ways. If you find yourself reading the same paragraph 3 times in a row, then it's probably AI.

[–] BreadstickNinja@lemmy.world 4 points 2 days ago (1 children)

Redundancy is one tell, for sure. But another sign of AI slop is writing like this:

"While STALKER 2 can be a compelling experience even with inconsistent performance and a multitude of bugs, the continued presence of these problems could hinder the game's chances at success."

It reads like a middle school essay. Words for the sake of words, that don't really mean or convey anything. Baby's first thesaurus.

[–] Jakeroxs@sh.itjust.works 1 points 2 days ago

I wouldn't put it past a writer to do exactly this, pre AI it was common too.

[–] Viri4thus@feddit.org 11 points 3 days ago* (last edited 3 days ago) (1 children)

It's screenrant, all of the above apply.

Otherwise I'll follow Ralph's and ACG's advice and will wait for a sale for this. It may be ok in 1y.

[–] fjordbasa@lemmy.world 2 points 3 days ago (1 children)

Waiting makes sense- as beloved as the first one is, didn’t that one take a while to get stable?

[–] Viri4thus@feddit.org 2 points 3 days ago

Jap, I've been a fan since the beginning. I even played survarium. I have all of the games on steam and physical (minus this one) so I'm a die-hard GSC fan. I was quite pissed when they took that MS exclusivity deal because I saw this happening a mile away. I knew they were going to be forced to release a substandard version to slot in MS's calendar rather than when they felt it was ready. I'm happy to buy it down the line when it is more of a complete work and physical editions hopefully enclose a stable self contained game rather than needing an extra 140GB download to play the game I already paid for.

[–] Kolanaki@yiffit.net 12 points 3 days ago* (last edited 3 days ago) (1 children)

Is that why sometimes I enter a completely empty clearing only to turn around and have 15 dogs that weren't anywhere to be seen suddenly biting my ass? Because A-Life is busted?

[–] deranger@sh.itjust.works 5 points 3 days ago (1 children)

That’s correct. The online spawner is bugged and this also affects offline A-life behavior.

[–] GoodEye8@lemm.ee 4 points 2 days ago (1 children)
[–] deranger@sh.itjust.works 7 points 2 days ago* (last edited 2 days ago) (1 children)

It’s not online/offline like the internet, it’s just referring to how the AI is doing open world stuff. A-life has two modes. Online which is a bubble around you where enemies are rendered with models and doing things in the world, and offline where they’re basically just numbers on a spreadsheet. They have simulated activity offline, like walking around, looting things, sleeping, etc. but aren’t actually spawned into the world until your online “bubble” is nearby.

[–] GoodEye8@lemm.ee 5 points 2 days ago

okay, that makes sense. The online/offline terminology was just confusing.