this post was submitted on 02 Aug 2023
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Linux surpassed MacOS in marketshare for the first ever time this month. Let's go! :)

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[–] KidDogDad@beehaw.org 13 points 1 year ago* (last edited 1 year ago)

False alarm everyone. I run Garuda but have been playing around with Nobara and I filled it out on both distros on the same machine. Sorry to get everyone’s hopes up.

[–] TwilightVulpine@kbin.social 12 points 1 year ago

Proton is doing god's work!

[–] knokelmaat@beehaw.org 9 points 1 year ago

Isn't this just the Steam Deck?

[–] CynicalStoic@kbin.social 7 points 1 year ago

Hope this trend continues to strengthen over the next few years!

I do wonder how Microsoft buying up basically the entirety of the western game dev world will influence this in the future though

[–] thingsiplay@kbin.social 5 points 1 year ago

@ReverseModule Looks like the growth comes mostly from Windows (-0.56%) users switching to Linux (+0.52%). MacOS (+0.05%) users mostly seem just to upgrade MacOS and are mostly unaffected by the overall numbers. Inside of the Windows numbers, Windows 10 (-1.56%) users switching to either Windows 11 (+0.92%) or choosing an alternative platform (-0.56%). Numbers do not add up perfectly, because these statistics are estimation based on asking randomly a fraction of the user base.

[–] totallynotfbi@lemm.ee 4 points 1 year ago (2 children)

It might be that more Mac users are moving away from Steam as their gaming client - from my experience, it's very glitchy, and hasn't been properly updated in years

[–] beforan@lemm.ee 1 points 1 year ago (1 children)

The client on macos was buggy as hell, but after the UI refresh update a month or two back it's fine again now

[–] totallynotfbi@lemm.ee 1 points 1 year ago

Oh cool, I haven't used it in a while. Good to know!

[–] ampersandrew@kbin.social 1 points 1 year ago (1 children)

And isn't there extremely limited support for M1 Mac on Steam? As Mac users upgrade their machines, they can't continue to use Steam like they used to.

[–] beforan@lemm.ee 1 points 1 year ago

My anecdotal experience is that Apple silicon support is not usually a major problem. Plenty of stuff seems to be fine through Rosetta. The worse case is 32 bit only games which are unsupported in modern macos versions regardless of CPU arch.

[–] Helix@feddit.de 3 points 1 year ago (1 children)

Could be a statistical margin of error.

Nah, the increase is 0.52%. Could be a little overblown? Yeah. Could be completely wrong? Very doubtful. Next month it will probably drop a little and keep climbing steadily but surely. But the fact that for this month Linux gamers are more than MacOS gamers for the first time is at the very least very impressive! :)

[–] loops@beehaw.org 2 points 1 year ago
[–] Catastrophic235@midwest.social 2 points 1 year ago (1 children)

How is Linux game compatibility doing in current year?

How about user experience? Should one still expect to have to troubleshoot things on a consistent basis?

Considering doing a rebuild of my win 10 system in the near future and am getting tired of all these obnoxious pop-ups that I can't disable asking me to "finish setting up my PC" by connecting to /signing up for various services.

[–] LucyLastic@beehaw.org 2 points 1 year ago

I use Linux Mint at home and Windows 10 and 11 at work. The UI is basically interchangeable, I use both in the same manner.

I've had zero reliability issues and Mint was easier to install than Windows when I did it 4 years ago (not had to reinstall it yet, just kept on updating).

Games wise, I just play stuff through steam or classic emulators and it works well enough that typing this is the most I've thought about how it works for a long time.

I'm guessing the people who complain are running some gnarly full-custom linux on new hardware and trying to get the latest games to run ... that was once me, I now use a PlayStation for newer games because PC gaming was just a bottomless money and time pit.