this post was submitted on 02 Aug 2023
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Linux Gaming

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Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

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[–] kby@feddit.de 42 points 1 year ago* (last edited 1 year ago) (2 children)

~~202120222023~~2024 is the year of the Linux desktop

[–] m3adow@feddit.de 4 points 1 year ago (2 children)

When looking at the Steam Linux breakdown, the SteamOS Holo that powers the Steam Deck is now accounting for around 42% of all Linux gamers on Steam.

While the increase is great, it - sadly - doesn't look like it.

[–] keenkoon@lemm.ee 3 points 1 year ago

Nah, man. That's not sad at all for me.

[–] Thaurin@lemmy.world 2 points 1 year ago

Hey, I use the desktop on my Steam Deck all the time for normal computer use!

[–] Postcard64@lemmy.world 10 points 1 year ago (1 children)

I'm not seeing anyone comment on the last paragraph of the article, so I'll paste it here.

With the SteamOS / Steam Deck monthly numbers not showing any magnificent gains, I am curious over this 0.5% increase for Linux gaming overall and whether it's genuine.

The likely explanation is when looking at the demographics and seeing Steam by Chinese users dropping 3.4% while the English usage picked up by 3.4%. Chinese gamers and reporting differences there have previously vastly swayed Steam statistics in prior months.

So this might just be a maths artifact.

[–] masterairmagic@sh.itjust.works -2 points 1 year ago (1 children)

Are there numbers on Steam Deck sales?

[–] just_another_person@lemmy.world 3 points 1 year ago (1 children)

All they said for sure was they sold out their first two production runs which were based on pre-order numbers, and that was over 1mil at the time they said that. Found this quote though:

"According to Omdia, the Steam Deck sold an estimated 1.62 million units in 2022, and is on track to sell about 1.85 million units throughout 2023. This would push total Steam Deck unit sales to 3.47 million by the end of 2023."

So if true, they blew through those first units super fast, and then ramped production again. I'm sure they sold a ton last month when t was 20% off for Summer Sale as well.

[–] mihnt@kbin.social 7 points 1 year ago

I made the switch fully recently. It's honestly nicer overall for sure. Glad to see things picking up. The more that move over, the more support Linux will get.

[–] mhz@lemmy.world 6 points 1 year ago

Thank you for sharing, great to see we are growing!

[–] Rayspekt@kbin.social 4 points 1 year ago

Niceee, let's go my dudes and dudettes.

[–] Int@sh.itjust.works 3 points 1 year ago* (last edited 1 year ago)

I’m happy for the growth— but are we sure this isn’t just from the increased counts due to the steam deck?

I read further; “When looking at the Steam Linux breakdown, the SteamOS Holo that powers the Steam Deck is now accounting for around 42% of all Linux gamers on Steam. “

[–] nekusoul@lemmy.nekusoul.de 3 points 1 year ago

Just installed Pop OS a few days ago and already got the survey, so I guess I'm helping?

That said, gaming on Linux is still a bit too fiddly to set up for your average person. Out of the 6 games I played so far, I had to tinker with 3 of them to get them running, despite having none of these problems on a Steam Deck. Though the common theme seems to be non-Steam launchers (Ubisoft Connect, Riot Games and FFXIV) causing them.

For non-gaming purposes (browsing, programming, multimedia) on the other hand it's been smooth sailing.

[–] coffinwood@feddit.de 0 points 1 year ago (1 children)

"Spikes"? Come on, guys, .04 percent is a rounding error.

[–] hschen@sopuli.xyz 13 points 1 year ago

It went from 1.5% to nearly 2% thats quite a big spike