If I could only pick one, it would probably be a simple shotgun
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
The one that's the most fun and made me feel the most powerful is the VSS from STALKER. Learning the bullet drop and managing to head shot a moving target is very satisfying.
The Farsight in Perfect Dark. Alas, I'll never be as good with it like I was back in high school.
Probably an unpopular opinion, but the Magnum in L4D2. For whatever reason, it's the most satisfying gun I've used in any game - the weight, action, recoil and sound all come together in a perfect package.
I played CoD4 a lot. As well as Halo 1. In both games I always liked the sniper.
Quake 1 HWGuy gatling. Tap, tap, tap to keep it spinning ... enemy appears at the bottom of the elevator shaft ... BZZZZZT.
I never played a lot of FPS, but I loved the Quake rocket launcher. It was fun to jump around with in multiplayer. But what I enjoyed most of all was the satisfaction of guessing when someone rounded the corner and having a rocket land at the exact same time.
a pretty modern and mundane response but at the moment, the RM68 in Battlefield 2042. mostly because of the odd sound it makes and how solid the hit markers for it feel. it's certainly not the best gun in the game (or any game) but it's just nice.
AA12 in Killing Floor
The Kuva Bramma in Warframe. Just rains cluster bombs.
Stuff that makes enemies explode in 1 hit, like bfg10k or the sniper ray in quake 3. As for more absurd things, armed and dangerous had shark guns, reverse gravity gun and others
I’m gonna put forward an uncommon weapon. Counter strike’s Zeus. I have 5000+ hours in csgo/cs2 and I have enjoyed the times when me and some friends have Zeused the enemy team more than any other kind of gameplay. You can jump around inferno apps, out of windows, up through windows, in and around boiler, on balcony while boosting a mate. Hide on the boxes on site and jump down to short. Same with nuke.
Unreal 2 black hole cannon
The SH1900 from The Finals is one of the most satisfying guns I've used in a game before. Kicks like a horse but chunks away enemy health bars. High risk, high reward, high octane. And the audio just thumps you right in the chest with every shot, almost as much as the folks on the business end of the barrel.
Ks-23 from Tarkov (before it was nerfed) was the ultimate weapon for trolling the most serious of Marines. Blind them with flashbang shells before you melee them or just blast their kneecaps off!
Long barrel ksg. Many good memories trolling on Hijacked.
That Gun
SR8 in Urban Terror... used to have so much fun sniping people in that game
Rocket launcher from Sauerbraten.