I have been generating art with AI. There is an extension meant for exactly that : you literally tell the AI "good" or "bad" for each result, and it affects the weights of the model.
Sadly, it's sheer impossible to run. Reinforcement learning isn't just about "picking a random weight and changing them". It's rewriting the entire model to take your feedback into account. And that, while running the model, which in itself already takes most of your compute resource.
You need a shitton of VRAM and a very powerful GPU to run Reinforcement Learning for images. It's even worse for LLMs, which are much more power-hungry.
Who knows, maybe there will be optimizations in the next years, but as of right now, reinforcement learning is just too demanding.