this post was submitted on 23 Nov 2023
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So.. Yeah, I installed Lutris on my KDE Neon (based off of Ubuntu 22.04, which might have an outdated Mesa...not sure how to get a most recent one?). I'm getting the now well-known AMD issue with textures, where the FBI jackets are non visible, and the facial textures look a bit...flat/untextured. Performance is rather decent with rasterizing, but Path Tracing/RT is grayed out in settings, not available. Another user suggested Nobara, which is Arch/Fedora-based. This fixed the textures, at the cost of completely tanking the performance to around 10-15FPS. RT settings continue to be greyed out... Any idea of what am I doing wrong? My card should be fully capable of displaying RT graphics, right ? Even if not hitting a great framerate, I'd like to see it!

EDIT: Ok...Just to bring some sanity back, Windows DOES enable the path tracing, and I can see the performance hit depending on whether it's enabled or not, and it definitely plays with a rather high FPS if it's off. So...what's gimping my Linux experience? What can I try?

Thanks!

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[–] CIAvash@beehaw.org 6 points 11 months ago

As you mentioned, you need the latest Mesa(ATM git master). With that I had no issues.

For ray tracing, the only thing which enables it for me is using the VKD3D_CONFIG=dxr11 environment variable, but it would get so slow in forest and around water that made me disable it.

[–] Perroboc@lemmy.world 3 points 11 months ago (1 children)

Try setting VKD3D_CONFIG=dxr as a launch argument for the game

[–] iturnedintoanewt@lemm.ee 2 points 11 months ago

THIS. This is the solution I needed originally. Additionally, there were a bunch of OTHER issues. But if you want a game to recognize you have a RT-capable card, this is what you need to add in Lutris or any other launcher. Thanks!

[–] CIAvash@beehaw.org 2 points 11 months ago* (last edited 11 months ago)

Just wanted to say that it seems DXR is enabled by default in vkd3d version 2.11 https://github.com/HansKristian-Work/vkd3d-proton/releases/tag/v2.11