Did they fix the problem where for some reason, on steam deck you can't do local multiplayer? You need to provide a command line argument to turn on local multiplayer and I can't begin to comprehend why they did this.
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Don't remember if it was the same on Windows (before I permanently switched) but hopefully this will keep my GPU from running full throttle from the second I click the launcher until it's closed.
Yeah. I've got MangoHud throttling it down to 36 fps for that reason - if it tries to run 4K @ 144 fps then my graphics card sounds like a Spitfire getting ready for launch. It's not a game that needs twitch response for any reason, so it's not harmed by that.
It's an amazing game but the graphics are a small part of that, which makes the fact it runs inexplicably badly a bit of a mystery. Complicated lighting and long view distances in the underdark? No probs. Just a row of houses in act 3? Enjoy your stutters and framerate dips.
So anyone know if this'll sync save files between Linux and windows builds?
There's no reason it shouldn't, but otherwise it would pawbably work with a Larian account as that does cross-saves between console and PC.
Ah ok that makes sense, I totally forgot about the Larian account. Thank you!
Hells yeah!