If you've 24" tyres and a first gear ratio of 3.5:1, then:
RPM x (pi x 24" circumference )x (1/63360 miles per inch) x (60 minutes per hour) x (1/3.5 ratio) = 4.5 mph
Giving the RPM at a satisfyingly round 221.6 rpm.
If you've 24" tyres and a first gear ratio of 3.5:1, then:
RPM x (pi x 24" circumference )x (1/63360 miles per inch) x (60 minutes per hour) x (1/3.5 ratio) = 4.5 mph
Giving the RPM at a satisfyingly round 221.6 rpm.
It's very much a CPU-bound program requiring single-core performance; I get about 50 fps at any resolution including 4K with a Ryzen 9 5900 XT and an RX 6700 XT. Ryzens are multi-thread beasts but their single-core isn't the best, it's not the ideal CPU for ShadPS4. You can turn up the amount of "GPU memory" in your emulated PS4, and need about 10GB for 4K.
Of course, Bloodborne originally ran at 30 fps, so that's more than enough frames and it looks amazing; didn't have any problems playing it all the way through. I will obviously not be upgrading my PC any further with prices the way they are, too.
It's extremely easy to fuck up cryptography code; you require both extraordinary mathematical insight and the programming skills to defend against every known and future side-channel attack. I would suggest instead trusting software where you can read the source yourself, and which has been openly reviewed by a selection of experts in the field.
"Also, be sure not to hallucinate and don't make any mistakes."
Man alive, that's gutting. I also haven't bought a Bethesda game since F4. Was hoping they might have doubled-down on the improvements between F3 and F:NV, but what they came out with was no kind of RPG at all, a shocking disappointment.
Means I missed out on F76 and Starfield, which is no kind of hardship at all. And I'm whatever the opposite of "hyped" is for ES6 - looking forward more to booting up Morrowind again.
Scientific method and all that. Any conjecture is okay.
Now, what's the hypothesis that you can make out of it? We've plenty of observations that don't match theory, which we believe to be on account of dark matter - galaxy rotation speeds, what happens in the core of a type 2 supernova, and so on. Does this hypothesis explain those problems better than what we have?
If it does, keep it. If it doesn't, discard it. Repeat, until we've solved all the mysteries of the universe by banging our heads against them.
This strikes me as the kind of conjecture that has no predictive power, and therefore must be discarded, but I'm no PhD-level theoretical physicist.
Our forever-DM is all-in on AI generation of stuff. Which I understand; it's a role that requires a lot of thankless prep, and he wants all of the in-game maps and character artwork to look fancy. But on the other hand, I play D+D for the human interaction of it, and actually prefer the 'theatre of the mind' way of playing it. Dry-wipe pens on a whiteboard, there's your adventure map. Now get roleplaying. If I wanted to play a computer game, then I'd play a computer game.
My wife used to work for a company that manufactured the glass for solar panels in the UK, but there was just no way that they could compete with Chinese prices. They would have had to have sold it below cost to match, let alone make any profit. It's not the most labour-intensive of industries, but the energy costs are massive to melt all the glass. China has made massive investments in hydro and has a lot of cheap power for industry, which ironically means that making solar panels for green power is easier too.
It's a slow burn, and it undoubtedly sags in the middle - the massive empty spaces tip over from 'epic' into 'time wasting'. But it benefits hugely from telling a very personal drama with a lot of character development, and it has one of the darkest stories of any Zelda game. The Gamecube version has much sharper controls than the Wii version, so is the much better choice to reimplement. Hope you enjoy - I'm a big fan of this game, and set this up to play last night, it's really smooth.
If your system is all-AMD, then it's amazing how well Linux just works. Turn it on, hardware accelerated everything.
If you've got NVidia anywhere near it, that's not so much the case. If Mint is being a bit dodgy, then I would have used to recommend trying it with Pop!, since that has pretty good driver support out of the box. Probably outdated advice, something like Bazzite might make more sense now, but I've not used it first hand. Partly because my system is all-AMD and just works, but also because I run Arch btw.
Well, that's three different genres of game.
XCOM balances strategy and turn-based tactics in a way that's a bit unusual. Games like Civ or Crusader Kings let you do the strategy, but you've not much influence in battles. Something like Hard West or Invisible Inc. let you do the turn-based tactics, but are fairly light on the strategic choices.
The STALKER games are survivalist FPS; although you combine looting and shooting, they aren't looter-shooters. As Strelok, your role-playing choices are quite limited - you can 'get out of here, stalker' if you wish - and you've no stats. I wouldn't have described the world as particularly reactive - the 'bad ending' in the first one depends on what you've been doing.
Morrowind and the Souls games are both Western RPGs; you fight enemies with weapons and magic, it's not obvious what's going on, certainly at first; and the world changes as a result of your decisions. DS doesn't generally let you know when you're making a decision, which makes it quite tough to progress some storylines. But as to how the fighting plays out, they're about as different as can be.
So I wouldn't worry about it. Wish there were more XCOM-like games, tho, since I love the mix.