this post was submitted on 11 Jan 2024
47 points (98.0% liked)

PC Gaming

8581 readers
684 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
top 11 comments
sorted by: hot top controversial new old
[–] PonyOfWar@pawb.social 25 points 10 months ago* (last edited 10 months ago) (1 children)

Pretty uncharacteristic for Valve, wonder if something changed in their legal department. In any case, what a shame. This was quite an impressive project.

It's called "Team Fortress: Source 2" btw.

[–] Weslee@lemmy.world 6 points 10 months ago (2 children)

Weird, why would they shut these two down but not stuff like gmod

[–] Malix@sopuli.xyz 8 points 10 months ago* (last edited 10 months ago) (3 children)

going by the other comments on the link & elsewhere, seems to be mostly that they don't want to even remotely be in the same context as unlicensed/proprietary nintendo libraries the portal64 dev is using. (also mentioned in the the dev's own message on the screenshot)

not a clue about TF:S2 though.

edit: about the TF:S2 https://github.com/github/dmca/blob/master/2024/01/2024-01-10-valve.md - apparently bundling and distributing their assets isn't cool.

[–] Annoyed_Crabby@monyet.cc 7 points 10 months ago

about the TF:S2 https://github.com/github/dmca/blob/master/2024/01/2024-01-10-valve.md - apparently bundling and distributing their assets isn't cool.

Makes sense then. If they doesn't use Valve asset but only the IP, and don't distribute outside of valve preferred method, then they won't have any problem from Valve (see: Black Mesa). But it seems like they already have problem with the development and Valve is just the final straw.

[–] notthebees@reddthat.com 3 points 10 months ago

Ok so if they did it like Tales of Two Wastelands, they'd be in the clear basically

[–] ram@bookwormstory.social 1 points 10 months ago

seems to be mostly that they don’t want to even remotely be in the same context as unlicensed/proprietary nintendo libraries the portal64 dev is using

This is just a corporate passing of the buck. There's no reason to believe a third party infringing upon the properties of two parties would give the latter parties any ability or risk of going after one another.

[–] sosodev@lemmy.world 6 points 10 months ago

Why would they shut down gmod? It licenses the source engine and plays by all of their rules

[–] RightHandOfIkaros@lemmy.world 6 points 10 months ago (1 children)

I have to wonder if this is the work of an actual Valve representative, or if this is a fraudulent takedown notice created by a troll. Given Valve's track record, it seems vastly more likely that this is not a legitimate takedown notice.

[–] sosodev@lemmy.world 3 points 10 months ago

It seems more likely that the old Valve is dead. Making billions of dollars certainly changes things.

[–] Deebster@programming.dev 3 points 10 months ago

The fact that it's Nintendo's IP seems the key thing here.

So did Nintendo get Valve to do this, or is Valve just covering its back from the notoriously-litigious Nintendo?

[–] GeneralEmergency@lemmy.world -5 points 10 months ago

Just Valve being Valve then.