this post was submitted on 20 Jun 2026
37 points (100.0% liked)

Programming

27944 readers
369 users here now

Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!

Cross posting is strongly encouraged in the instance. If you feel your post or another person's post makes sense in another community cross post into it.

Hope you enjoy the instance!

Rules

Rules

  • Follow the programming.dev instance rules
  • Keep content related to programming in some way
  • If you're posting long videos try to add in some form of tldr for those who don't want to watch videos

Wormhole

Follow the wormhole through a path of communities !webdev@programming.dev



founded 3 years ago
MODERATORS
top 3 comments
sorted by: hot top controversial new old
[–] palordrolap@fedia.io 6 points 1 month ago (2 children)

Interesting proof of concept, but barely playable as it is.

Shootable buttons aren't. Swimming is broken. Sound has issues when it's turned on. Mouse cannot be moved while holding mouse button to fire, which breaks strafe attacking. Can't change weapons. Can't adjust mouse sensitivity.

If you've never played Quake, do not judge the game by this implementation. The level design and monster placement is the same (in fact it looks very much like they really have taken the files straight from the Shareware release), but there's just too much not quite ready here yet.

[–] dwt@feddit.org 5 points 1 month ago

Yes, but: it’s implemented in focking CSS!

Do you know how hard that is?

[–] underscores@lemmy.zip 2 points 1 month ago

is it vibe coded ? (have not checked)