this post was submitted on 25 Feb 2024
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[–] De_Narm@lemmy.world 109 points 8 months ago (10 children)

It can be the least predatory mtx system ever, being in a paid game is still not acceptable and I'll die on that hill. Never bought anything with a shop or battle pass and won't start now.

[–] Sanguine@lemmy.world 25 points 8 months ago (1 children)

You can literally earn all the credits you need to buy out the store just from playing.

[–] De_Narm@lemmy.world 21 points 8 months ago (3 children)

Having the option to use real money is the problem. Nothing is stopping them from adding more and more expensive stuff until you cannot grind it anymore. That's how we went free cosmetics to 60+ bucks for skins.

[–] Arcane_Trixster@lemm.ee 10 points 8 months ago (1 children)

Oh, they can add content not included in the original purchase? And they ask me to buy those things they worked on if I want to play with them? Fucking monsters... someone needs to stop them.

[–] De_Narm@lemmy.world 9 points 8 months ago

You know, drip feeding stuff is no fun. Paying for trivial things is no fun either. We used to get full-blown expansions for the price some companies want for a single skin.

Instead of adding stuff to a shop, games could get actual new content. Instead of buying every asset separately, they could all be thrown in with said new content. Like, yeah, they should get paid for their continued work, but that does not mean the consumer should be milked for every penny.

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[–] pycorax@lemmy.world 10 points 8 months ago

Unpopular opinion but I think it's acceptable as long as its optional especially as multiplayer game where they are hosting servers. Those aren't cheap and I don't have the game so I wouldn't know but if they do release more multiplayer content for free, I think it's further justification because that's better than paid content packs. As an example, CoD on PC had a recurring issue of DLC content being useless since too little people would buy them. Titanfall saw this issue as well and it was even worse due to the smaller player base. So with Titanfall 2 they just made it free and added cosmetics microtransactions that were actually reasonably priced.

Maybe this is not the solution for everything but as long as it has no bearing on gameplay what's the harm? If you're not one to spend on microtransactions then you only get the benefits. I don't think a more benign implementation should be criticised just because we fear the potential of it potentially becoming worse.

[–] DingoBilly@lemmy.world 9 points 8 months ago* (last edited 8 months ago) (1 children)

To each their own, but I think this is a bit extremist. Life isn't black and white. Free games with mtx can be good or bad, paid games without can be good or bad.

Just not buying solely because it has a shop/battle pass means you miss out on a lot of games where it has zero meaning and you're not allowing any nuanced discussion to happen on the issue.

[–] smeg@feddit.uk 7 points 8 months ago

There are so many games available without microtransactions that I can happily never play one and not feel I'm missing out. We're having the nuanced discussion now!

[–] DaseinPickle@leminal.space 8 points 8 months ago (2 children)

I think there need to be a balance. If it’s a service game, they need money to keep servicing the game. There is a fine line between a reasonable voluntary option to support a game in exchange for some symbolic cosmetic and gross predatory practices.

[–] De_Narm@lemmy.world 4 points 8 months ago (4 children)

I don't think every topic deserves nuance. Every mtx shop is predatory, every successful service game lives off whales. You'd just draw an arbitrary line at how aggressivly they hunt whales, but they need them all the same. Even if you can get everything with ingame currency drops, if people wouldn't spend enough, the game wouldn't get new content.

The only fair solution is to scrap mtx entirely and make all service games subscription based. But people aren't ready for that, this conversation often comes down to "as long as they don't exploit me, I'll take my free games".

[–] DaseinPickle@leminal.space 4 points 8 months ago (1 children)

I would not call Deep Rock Galactic predatory.. They release one! cosmetic pack for each season, and that’s it? There is no whales to catch, because in that case it’s very limited how much you can even spend. Like 10 euro every 4-5 months and that’s it. Is that predatory to you?

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[–] TwilightVulpine@lemmy.world 3 points 8 months ago

There's merit to that, but keep in mind that sometimes the game is bound to a service for the sake of enabling microtransactions to begin with, and if not for that they would have let players to host their own servers. This has happened to most multiplayer games from larger publishers.

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[–] TSG_Asmodeus@lemmy.world 83 points 8 months ago (5 children)

I still can't look past the rootkit anticheat for a goddamn co-op game.

[–] kandoh@reddthat.com 11 points 8 months ago (1 children)
[–] TSG_Asmodeus@lemmy.world 36 points 8 months ago (1 children)

Yes.

nProtect GameGuard (sometimes called GG) is an anti-cheating rootkit developed by INCA Internet.

[–] okamiueru@lemmy.world 9 points 8 months ago (4 children)

I wonder if shit like that will eventually lead to more people using wine in windows, in order to sandbox rootkits. Helldivers 2 works fine with proton on Linux, at least.

The absurdity of having a reason to run wine on windows through WSL is amusing.

[–] fsxylo@sh.itjust.works 7 points 8 months ago

God, it's so convoluted I'll become a monk first.

[–] sudoreboot@slrpnk.net 3 points 8 months ago

If Linux gaming continues to increase in popularity, I imagine the anti-cheat will start to crawl its way out of the WINE environment and into the native system. But I actually have no clue about how these AC work or is handled by WINE.

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[–] avater@lemmy.world 76 points 8 months ago (2 children)

nope. game is good, but i'm not interested in the ingame store.

[–] dlpkl@lemmy.world 15 points 8 months ago (7 children)

You can find supercredits on missions. I've unlocked the premium battlepass and bought some armor without spending a dime of real money.

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[–] ChicoSuave@lemmy.world 5 points 8 months ago

Premium currency is freely available on missions and it's not hard to accrue enough to make frequent buys in the money store without spending a cent. The problem becomes the amount of time I spend in game, which doesn't feel like a problem.

[–] smeg@feddit.uk 45 points 8 months ago (5 children)

Is this a sponsored post by a bought-and-paid-for shill, or is the writer just so worn down by microtransactions over the years that they're Stockholm-Syndromed into thinking this is somehow OK?

[–] iAvicenna@lemmy.world 10 points 8 months ago (5 children)

we are living in an age where paying more money to a game for full content after buying it is "refreshing"

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[–] Zahille7@lemmy.world 5 points 8 months ago (1 children)

I mean Skull & Bones, the $70 always-online piratey piece of shit from Ubisoft, has an ad in the game for the Premium Edition - which, I shit you not, the first line of the description says "premium edition gives you access to the Full Game."

Like, fuck any form of modern gaming whatsoever after this point. I bought the Arkham games cause they're on a huge sale on steam (literally $10 for the whole trilogy, and Origins is currently $5) and have been having a fucking blast replaying those amazing games.

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[–] Cagi@lemmy.ca 24 points 8 months ago

I feel this way too. You find premium currency laying around all over the place. You can buy everything in the store and the premium warbond for free if explore around as you play, just like any of the other in-game currencies.

[–] Sanguine@lemmy.world 19 points 8 months ago (3 children)

Ques are over. Come in the water is warm and full of bug juice.

[–] Zorque@kbin.social 7 points 8 months ago (1 children)
[–] bran_buckler@kbin.social 11 points 8 months ago (1 children)

The “queue to connect to the server” is how I read their message.

[–] Sanguine@lemmy.world 3 points 8 months ago

Yup exactly, I spelled it wrong tho 😐

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[–] therealjcdenton@lemmy.zip 19 points 8 months ago (2 children)

Why is there content in the game I paid for that I can't access without paying even more?

[–] okamiueru@lemmy.world 14 points 8 months ago* (last edited 8 months ago) (1 children)

If you are genuinely asking, I can play Devil's advocate:

Because then they can set the price at 40 USD, making it more affordable, and possibly make back the difference with some (mostly) cosmetic premium content.

This is not so easy to argue for games that are sold at 70 USD, and premium content is much more tied to gameplay, and all the FOMO dark patterns are turned to max.

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[–] blegeg@lemmy.world 4 points 8 months ago (1 children)

Why I think people are praising the helldivers2 monetization is that isn't the case. The "premium currency" is earnable in game and at a reasonable. I haven't bought any but still have the battlepass and a few of the premium armors.

You get it as part of the battlepass, and the gameplay loop guides you to the currency. You'll be looking for ammo or in game currency, and there also happens to be premium currency sometimes. The battlepass not being timed and on a work at your own pace is great too.

It feels fair to me? Like the developer can still make a buck but not ruin the experience. I.e. the monetization lets people pay to instantly gratify if they want vs punish you for not spending.

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[–] sirico@feddit.uk 11 points 8 months ago

Reads like they have an issue

[–] banichan@lemmy.world 9 points 8 months ago (7 children)
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[–] Sanctus@lemmy.world 8 points 8 months ago (2 children)

If its the latest game you've played that doesnt you should look at Beyond All Reason. Its free and open source. No season passes or mtx of any kind.

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[–] Vrijgezelopkamers@lemmy.world 8 points 8 months ago* (last edited 8 months ago)

No. This is not a "creative" way to nudge us towards the store. Definitely not. It's just the type of monetization every gamer has been secretly yearning for, right?

[–] yamanii@lemmy.world 8 points 8 months ago (3 children)

When Helldivers 2 closes down you can't play it anymore, it's still part of the problem and not the solution, let people host servers or do it p2p.

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[–] Cossty@lemmy.world 5 points 8 months ago

I didnt know single player games are not made anymore.

[–] Shape4985@lemmy.ml 3 points 8 months ago

I've already given up on online games. I don't enjoy them like i use too a few years back and endlessly grinding doesn't come close to the satisfaction of actually finishing a game. My friend streamed some of this to convince me to get it, the gameplay looked bland and he clipped through the map and had to start the mission again. I think ill stick to finishing my backlog of single player games.

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