Almace

joined 1 year ago
[–] Almace@kbin.social 2 points 5 months ago (1 children)

I'll throw in my one suggestion for Momodora: Reverie Under the Moonlight (https://store.steampowered.com/app/428550/Momodora_Reverie_Under_The_Moonlight/)

Honestly just a really high quality experience that can be finished in around six or so hours. One of my favorite games of all time by many accounts: aesthetic, gameplay, atmosphere, and storytelling.

[–] Almace@kbin.social 1 points 9 months ago

I tried a couple of demos from Steam Next fest. Without writing up an essay:

  • Aden: Quirky game with reasonably difficult combat (when played in hard), cool music, and a story I ended up being surprisingly interested in. I was in it for the unique aesthetics and vibes and ended up being invested in whatever was happening.
  • Until Then: Lovely little visual novel set in the Phillipines (which I love, as most games centered around Asian culture tend to be Japanese or Chinese focused). The dialogue is fun, the pixel art presentation is incredibly good and even has some beautiful animated scenes, and there's enough intrigue and curiosity that really piques my interest in terms of the setting. It's modern day, set about a decade ago, but with a twist of paranormal worldwide happenings in an otherwise normal world.
[–] Almace@kbin.social 15 points 11 months ago (1 children)

For what it's worth, captchas have been used for training image recognition "AI" well before AI became such a hot topic buzzword. Especially in the automotive industries - it's why a lot of captchas are like "please select images that have a street light" or "bicycles".

17
Rabbit and Steel (store.steampowered.com)
 

Ran across this game while looking at the Steam Next Fest page. It's made by the developers of Maiden and Spell, a PvP bullet hell game, which I was curious about but never got around to playing.

Rabbit and Steel has a demo out and just played it some yesterday with friends and as fairly dedicated FFXIV raider, this game actually is looking to be so much fun. I have some minor complaints like the visuals being a little hard to tell what is going to happen versus what is happening, and that can make it a little cluttered, but I think both the idea and execution are in the right place based off the 2 or so hours I played.

Super very much looking forward to this and the fact they're supporting both couch co-op and online co-op is actually insanely impressive, as many games rarely do both I feel.

[–] Almace@kbin.social 2 points 1 year ago* (last edited 1 year ago)

This is neat and really enjoying it! Though admittedly stuck at level 14 and not sure if I am missing a fundamental mechanic to solve this one or if I'm just really dumb.

[Edit] I figured it out and it was because I was fundamentally misunderstanding some throwing physics.

[–] Almace@kbin.social 2 points 1 year ago

Actually super excited for this! I just recently finished the last game I was playing (Ys IX), which is perfectly timed for this release

[–] Almace@kbin.social 7 points 1 year ago

I agree. A lot of it for me is the quality of the time spent. I'd rather pay $10 for high quality six hours of gameplay, then play $40 for 60 hours of gameplay but like 30 of those hours are very low quality.