AlolanYoda

joined 1 year ago
[–] AlolanYoda@mander.xyz 1 points 4 months ago* (last edited 4 months ago) (1 children)

Wait, why is his name Robobrain when his brain is the only non-robotic part? Either Robobody or Biobrain/Wetbrain would be more adequate names

[–] AlolanYoda@mander.xyz 4 points 5 months ago

Lmao if you're still expecting Spargedoheim to survive you're not watching the same show as us. I learned my lesson really quick after the Beige Baby Shower episode...

[–] AlolanYoda@mander.xyz 4 points 5 months ago

AI will start hiding penises in its output, everybody loves it, you ushered in a new era of peace and prosperity worldwide, all peoples united by their love for hidden AI genitalia. Well done!

Play again?

[–] AlolanYoda@mander.xyz 4 points 5 months ago (1 children)

I agree with you, but Xbox just took the Dreamcast's layout, which means SEGA is the original culprit

[–] AlolanYoda@mander.xyz 4 points 5 months ago

Your technobabble is on point, you should be in the writers' room!

[–] AlolanYoda@mander.xyz 17 points 5 months ago (1 children)

Your comment made me finally go there and check. Wow, the comments here and there are night and day. The most common comment on similar threads is "Norway, Spain and Ireland are showing the world that terrorism works".

[–] AlolanYoda@mander.xyz 1 points 6 months ago

I understand. I thought you had a better way of implementing the high jump with different properties, instead of just removing it altogether. To be fair, I'd remove it too and a double jump would probably be my preferred approach!

I like Mario 64's triple jump, but I don't think it'd be a good fit for a colectathon like this. I can't put to words why I think it'd be different in YL, but I have a feeling that I'd get really annoyed if it asked me to use multi-jumps often to reach specific ledges. I don't think triple jumps are ever required in Mario games, are they? I doubt YL would ever introduce a move and not flood the levels after that with obstacles that you need to use the move on to progress

[–] AlolanYoda@mander.xyz 6 points 6 months ago (2 children)

Thanks for your write up! I never finished the game, it didn't really pull me in as I expected it to. But on this topic:

My main gripe is just that they seem to have mapped controls in a retro way for nostalgia reasons and it holds the game back. Rather than triggering the moves organically through context, the left trigger is again used as a face button modifier. Jump with A, high jump with LT+A. Sonar ping with Y, Sonar explosion with LT+Y. They didn't need to do that but at least the animations are short to trigger so it isn't too painful.

How would you have done it? I don't think I'm against the LT being used in this way. For instance, how would you have implemented a high jump like what they have? Or would you have removed the move entirely?

[–] AlolanYoda@mander.xyz 8 points 6 months ago* (last edited 6 months ago) (1 children)

I was not expecting giveaways on Lemmy!

Honestly I haven't seen much of this game (having a PhD to finish and all, I haven't allowed myself to hahaha), but I am hopeful that it will allow me to try to solve conflicts with diplomatic and out of the box thinking instead of just combat, and having it feel like I haven't cheated myself out of content: it bothers me that I can't avoid conflict in most games without feeling like I'm missing out, and Star Trek is the perfect IP to make it work.

Thank you for the giveaway! Best of luck!

Edit: Is this valid for all regions?

[–] AlolanYoda@mander.xyz 5 points 6 months ago

Not true at all, there were plenty of trains built on the Earth. The one on the moon will be far from the first.

[–] AlolanYoda@mander.xyz 11 points 6 months ago (1 children)

Yes. That implies you are on the same level as Stephen King.

You should publish as Steven Emperor ;)

[–] AlolanYoda@mander.xyz 3 points 6 months ago

Man, same on the point about YouTube shorts ruining my attention span. The only thing keeping me from an addiction, I feel, is a feeling of guilt when watching shorts instead of long form content.

Whenever I do watch long form content it ends up being more fulfilling and entertaining, too, so I have no idea why our brains are so biased towards short form content.

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