Atemu

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[–] Atemu@lemmy.ml 31 points 6 months ago (1 children)

Modern thorium reactors don't exist on the power grid.

[–] Atemu@lemmy.ml 9 points 6 months ago

You will likely still hear the cell broadcast. Alerts of this level make every phone give off a piercing sound and even if your phone is dead, you will hear it from your neighbours' because it's loud.

[–] Atemu@lemmy.ml 2 points 6 months ago

with regard/respect to

Whoever told you text is expensive to draw has no idea what they're talking about.

[–] Atemu@lemmy.ml 1 points 6 months ago (1 children)

Well you're both wrong and right.

This appears to be a clone of the Brompton front rack mount. I don't thing that's an open spec but it's so wide-spread that it's pretty standard.

[–] Atemu@lemmy.ml 14 points 6 months ago

Specifically this section:

Why is Magic Earth free? What is the business model?

Magic Earth is free for all our end-users but we also have a paid Magic Earth SDK for business partners. For instance Selectric.de (a supplier for navigation solutions for ambulances and fire trucks), Smarter AI (developing ADAS systems) or Absolute Cycling (using the platform on bicycles). For more info on the SDK, you can check magiclane.com.

[–] Atemu@lemmy.ml 1 points 6 months ago* (last edited 6 months ago) (2 children)

No terminal emulator ever should affect the performance of the rest of your system.

I mean that totally w.r.t. how it feels to interact with the terminal emulator.

[–] Atemu@lemmy.ml 2 points 6 months ago (4 children)

A screencast cannot really capture that. Practically any terminal is fast enough to render a shitton of text quickly and "smoothly".

The difference in speed can only really be felt.

W.r.t. UI, it looks exactly like you'd expect a GTK4/adwaita terminal emulator to look.

[–] Atemu@lemmy.ml 0 points 6 months ago* (last edited 6 months ago)

Unless you frequently build this from source, you don't need to care about the pandoc build-time dep.

[–] Atemu@lemmy.ml 2 points 6 months ago

IME it feels much snappier than foot.

[–] Atemu@lemmy.ml 1 points 6 months ago* (last edited 6 months ago) (6 children)

I mean, it's a terminal emulator; what's it supposed to show, a bunch of white text on black background?

[–] Atemu@lemmy.ml 2 points 6 months ago

The problem with xterm is that everything else about it sucks. The only other half-decent performer is mlterm which is decent but has its share of issues.

This one feels quite snappy; better than foot.

[–] Atemu@lemmy.ml 3 points 6 months ago (2 children)

Chill, it's just pandoc.

 

cross-posted from: https://lemmy.ml/post/12544593

Alex Deucher:

The HDMI Forum has rejected our proposal unfortunately. At this time an open source HDMI 2.1 implementation is not possible without running afoul of the HDMI Forum requirements.

 

Alex Deucher:

The HDMI Forum has rejected our proposal unfortunately. At this time an open source HDMI 2.1 implementation is not possible without running afoul of the HDMI Forum requirements.

 

Feb 27, 2024 - Bangs upgrades, user control enhancements, and colour code widget #

Features

  • We've made further progress in enhancing Bangs in the UI. And following the release of our open-source bags repository, the community has contributed by adding and fixing dozens of bangs already! Additionally, we upgraded all bangs to use HTTPS where possible.

  • To further enhance user control, we now indicate when there are blocked results for your search queries #2698 @Fernandez)

  • We've introduced a new colour code search widget. It displays the selected colour, allows to pick an alternative, and to convert between HSL and RGB formats #118 @yokoffing)

Kagi for Safari 2.2.2

  • If you were having issues with Kagi for Safari, make sure you are running the latest version and that 'Engine to redirect' option in extension settings is set to the one used by Safari.
  • [Changed] Adopted monochrome icon for toolbar/menu to match Safari icon styles

Improvements and bug fixes

 

Note: This is a public beta release and will be updated more regularly with regression fixes prior to the Proton 9.0-1 release.

This is the first open beta release of Proton 9.0. In addition to the numerous Wine 9.0 improvements, Proton specific changelog includes:

  • Now playable:
    • Dinogen Online
    • Photography Simulator Demo
  • Previously playable on Proton Experimental:
    • George McGeehan Gamer Hero
    • The Finals
    • True Reporter. Mystery of Mistwood
    • Road to Vostok Demo
    • WITCH ON THE HOLY NIGHT
    • Lord of the Rings: Gollum
  • Fixed Brawhalla showing a security certificate warning.
  • Started ignoring system mouse acceleration when using raw input API.
  • Fixed TouHou Makuka Sai ~ Fantastic Danmaku Festival Part I and II crashing during boss fights.
  • Fixed crash in Disaster Report 4: Summer Memories epilogue.
  • Improved video playback in BIOMUTANT.
  • Fixed Imperiums: Greek Wars launcher.
  • Fixed memory leaks that caused Final Fantasy XIV Online launcher crash over long time.
  • Fixed crash in Microsoft Flight Simulator when live weather is enabled.
  • Improved support for input devices with 8+ axes.
  • Fixed Savant - Ascent REMIX hitching during certain animations.
  • Fixed Super Robot Wars 30 crashing with languages other than English.
  • Fixed Doom Eternal audio crackling on certain setups.
  • Fixed Lethal Company, Phasmophobia and other Unity games crashing when a controller with a hat switch is plugged in.
  • Improved video playback for the following titles: Lords of the Fallen, Harvestella, and Wayfinder, Sea of Thieves, KING OF FIGHTERS XV.
  • Default scaling fixed for The Last Game on Steam Deck
  • Fixed audio issues when playing intro video in Airborne Kingdom.
  • Fixed Bayonetta crashing on certain systems.
  • Fixed Escape from Monkey Island getting minimized on a mouse click.
  • Fixed audio controls and spatialization in VRChat with AVPro.
  • Updated file distribution method to save disk space.
  • Rebased on top of upstream Wine 9.0.
  • Updated vkd3d-proton to v2.11.1-49-g32ff676b.
  • Updated dxvk to v2.3-47-ge2a46a34.
  • Updated dxvk-nvapi to v0.6.4-48-g0951afb.
 

Note: This is a public beta release and will be updated more regularly with regression fixes prior to the Proton 9.0-1 release.

This is the first open beta release of Proton 9.0. In addition to the numerous Wine 9.0 improvements, Proton specific changelog includes:

  • Now playable:
    • Dinogen Online
    • Photography Simulator Demo
  • Previously playable on Proton Experimental:
    • George McGeehan Gamer Hero
    • The Finals
    • True Reporter. Mystery of Mistwood
    • Road to Vostok Demo
    • WITCH ON THE HOLY NIGHT
    • Lord of the Rings: Gollum
  • Fixed Brawhalla showing a security certificate warning.
  • Started ignoring system mouse acceleration when using raw input API.
  • Fixed TouHou Makuka Sai ~ Fantastic Danmaku Festival Part I and II crashing during boss fights.
  • Fixed crash in Disaster Report 4: Summer Memories epilogue.
  • Improved video playback in BIOMUTANT.
  • Fixed Imperiums: Greek Wars launcher.
  • Fixed memory leaks that caused Final Fantasy XIV Online launcher crash over long time.
  • Fixed crash in Microsoft Flight Simulator when live weather is enabled.
  • Improved support for input devices with 8+ axes.
  • Fixed Savant - Ascent REMIX hitching during certain animations.
  • Fixed Super Robot Wars 30 crashing with languages other than English.
  • Fixed Doom Eternal audio crackling on certain setups.
  • Fixed Lethal Company, Phasmophobia and other Unity games crashing when a controller with a hat switch is plugged in.
  • Improved video playback for the following titles: Lords of the Fallen, Harvestella, and Wayfinder, Sea of Thieves, KING OF FIGHTERS XV.
  • Default scaling fixed for The Last Game on Steam Deck
  • Fixed audio issues when playing intro video in Airborne Kingdom.
  • Fixed Bayonetta crashing on certain systems.
  • Fixed Escape from Monkey Island getting minimized on a mouse click.
  • Fixed audio controls and spatialization in VRChat with AVPro.
  • Updated file distribution method to save disk space.
  • Rebased on top of upstream Wine 9.0.
  • Updated vkd3d-proton to v2.11.1-49-g32ff676b.
  • Updated dxvk to v2.3-47-ge2a46a34.
  • Updated dxvk-nvapi to v0.6.4-48-g0951afb.
 

Note: This is a public beta release and will be updated more regularly with regression fixes prior to the Proton 9.0-1 release.

This is the first open beta release of Proton 9.0. In addition to the numerous Wine 9.0 improvements, Proton specific changelog includes:

  • Now playable:
    • Dinogen Online
    • Photography Simulator Demo
  • Previously playable on Proton Experimental:
    • George McGeehan Gamer Hero
    • The Finals
    • True Reporter. Mystery of Mistwood
    • Road to Vostok Demo
    • WITCH ON THE HOLY NIGHT
    • Lord of the Rings: Gollum
  • Fixed Brawhalla showing a security certificate warning.
  • Started ignoring system mouse acceleration when using raw input API.
  • Fixed TouHou Makuka Sai ~ Fantastic Danmaku Festival Part I and II crashing during boss fights.
  • Fixed crash in Disaster Report 4: Summer Memories epilogue.
  • Improved video playback in BIOMUTANT.
  • Fixed Imperiums: Greek Wars launcher.
  • Fixed memory leaks that caused Final Fantasy XIV Online launcher crash over long time.
  • Fixed crash in Microsoft Flight Simulator when live weather is enabled.
  • Improved support for input devices with 8+ axes.
  • Fixed Savant - Ascent REMIX hitching during certain animations.
  • Fixed Super Robot Wars 30 crashing with languages other than English.
  • Fixed Doom Eternal audio crackling on certain setups.
  • Fixed Lethal Company, Phasmophobia and other Unity games crashing when a controller with a hat switch is plugged in.
  • Improved video playback for the following titles: Lords of the Fallen, Harvestella, and Wayfinder, Sea of Thieves, KING OF FIGHTERS XV.
  • Default scaling fixed for The Last Game on Steam Deck
  • Fixed audio issues when playing intro video in Airborne Kingdom.
  • Fixed Bayonetta crashing on certain systems.
  • Fixed Escape from Monkey Island getting minimized on a mouse click.
  • Fixed audio controls and spatialization in VRChat with AVPro.
  • Updated file distribution method to save disk space.
  • Rebased on top of upstream Wine 9.0.
  • Updated vkd3d-proton to v2.11.1-49-g32ff676b.
  • Updated dxvk to v2.3-47-ge2a46a34.
  • Updated dxvk-nvapi to v0.6.4-48-g0951afb.
 

Announcements

  • Kagi Bangs repository is now open source (thanks @Browsing6853 for suggesting this in #481). You can now refine the accuracy of existing bangs or introduce new ones for everyone to enjoy on Kagi Search. Your contributions will enhance the search experience for users worldwide.

  • Fresh from Kagi Labs: We're shipping an alpha version of Kagi Sidekick, a search and "chat with content" solution for websites.

    Kagi Sidekick will offer instant site search results, and on-demand AI generated summaries, by tapping directly into the website's content. As a bonus, the website content will automatically (after opt-in) surface as a part of Kagi search index.

    You can see Sidekick live in action in Kagi's documentation.

    We'd love to hear your feedback, and how would you use it on your website. We will plan the launch based on incoming demand.

    Visit the Sidekick project landing page to learn more and register your interest for a beta invite. If you'd like to participate in building projects like this, Kagi Labs is hiring part-time contributors.

Improvements & Bug fixes

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