In many ways billionaires are worse than the other disasters listed.
Coelacanth
I'll see if I can hold out for a sale. I'm interested in the Mask of the Betrayer expansion but not as much in the main game.
Love your work as always! I hope your health improves soon ♥️
Pure, unadulterated capitalism and greed finding new and horrifying ways of bleeding the people dry. Colour me unsurprised.
Nice! I gravitate to DEX builds too as it's just so nice to have bow access. My favourite stylish build is probably dual wielding the Tracers, but that's basically NG+ only.
Finishing up Pentiment probably later today, and it will be nice to have it over and done with. I will appreciate having played it, but I can't say actually playing it was all that fun. It's beautiful, it's well-researched and it has some interesting plots and characters in it but... god damn is it ever slow. Between the laboriously slow and often banal and uninteresting conversations and the lack of fast travel leading to half your playing time being watching your character slowly waddling across Tassing the game feels like an absolute slog to play.
I've been breaking up the tedium with Mandragora: Whispers of the Witch Tree. I've had my eye on it as it's written by Bloodlines-writer Brian Mitsoda, and at 25% off on the summer sale I thought why not.
It's a Metroidvania Soulslike with a skill tree inspired by Path of Exile, and I'm really liking what I'm seeing so far. The combat has been solid, the build diversity seems great and the bosses have been good. The game is beautiful with a lovely art style and the level design is really good too.
From what I've seen so far I recommend checking it out if you like these types of games!
What's your favourite build?
Sure did. I think it was some sort of cryptobro group focused on "growth and monetisation" if I remember right. Named "Chosen" I believe?
I'm not sure I trust Nexus with a picture of my ID, you know. What a fucking mess.
I know this is an unpopular opinion, but I would wait for a bigger sale. The game is fine, the combat is solid and to its credit it's absolutely beautiful. But at its heart it's just a very polished Ubisoft open world game. It's also way too long given how dour the writing is. The story is fine but you can't maintain interest for 60 hours when everything is delivered in a stoic monotone.
That's fair. As far as I know the same was true for Chris Roberts. Well, it wasn't so much that he had a publisher that would edit him as it was that he was fired and Microsoft came in and cobbled together what was there into an actual game (Freelancer).
I would absolutely hate being a kid growing up in today's world. I feel like I was part of the last generation that had a relatively normal childhood and only started to truly hear about the doomsday reality towards sort of my mid-to-late teens.