ComradeFrog

joined 1 year ago
[–] ComradeFrog@lemmy.world 2 points 1 year ago

I remember reading an interview with the devs when MP2 came out that they wanted the areas to feel less "video-gamey", where you had a fire level, an ice level, etc, and wanted more natural biomes. I feel like they were successful, and despite the reuse of the world through Dark Aether, it feels varied and interesting.