DarkMetatron

joined 1 year ago
[–] DarkMetatron@feddit.de 1 points 3 months ago

It needs a certain level of individuality and personality of the creator that sets it apart from other, already existing works of art.

https://en.m.wikipedia.org/wiki/Threshold_of_originality

[–] DarkMetatron@feddit.de 5 points 3 months ago (2 children)

In Germany only stuff that has a certain level of creativity (Schöpfungshöhe) can be under copyright.

[–] DarkMetatron@feddit.de 5 points 3 months ago* (last edited 3 months ago) (4 children)

It looks like an issue with the premade Lutris installer/config package.

Can you try downloading the installer from GOG and install manually in Lutris via the "Install a Windows Game from an executable" (the + button on the top left) option?

There you can choose "Windows XP 32bit" as an Installer preset, this should provide the best compatibility.

[–] DarkMetatron@feddit.de 2 points 4 months ago

"The term boomer shooter has a rather nebulous origin, and it likely started as a joke. Online pedants often point out that the original first-person shooters were developed by Gen-Xers like John Carmack (born 1970) and John Romero (born 1967), not Baby Boomers. However, "boomer shooter" uses the slang version of the term boomer, as a stand-in for any older person who is closed-minded and out of touch—so please, direct those complaints elsewhere."

Source: https://store.epicgames.com/en-US/news/a-beginner-s-guide-to-boomer-shooters-and-how-they-inspire-new-school-fpses-like-witchfire

[–] DarkMetatron@feddit.de -4 points 4 months ago (3 children)

I have not seen the video but I think the correct modern answer nowadays is: "boomer shooter"

[–] DarkMetatron@feddit.de 4 points 5 months ago

Comparing modern game with games from the olden days is a little bit like comparing a savery steam pump with a modern internal combustion engine. Sure the general principles are identical but the complexity of the system is a manifold of the other.

I really love retro games, i have very fond memories of the C64 and SNES, but i am not a fan of the glorification of those games. Only a small part of the old games are still fun today and lots of them have bugs. Secret of Mana on the SNES for example has a fun bug where leveling all weapons and spells to max can create a overflow error in the final fight of the game, which removes the mana hero completely from the game, rendering the last fight impossible because only the mana hero can damage the mana dragon significantly.

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