One fight out of the whole game.
You can argue all you want with everyone on here, but your bad positioning is a fucking skill issue, sorry.
EremesZorn
If it's happening that often, that's absolutely a positioning problem.
I play an Oathbreaker Paladin and I have never had this problem. Usually, I'm the one shoving things to their death if I absolutely must.
So, your positioning needs reconsidering, or you need to use your tank/STR character to force an opening so you can relocate. OR you're just really unlucky.
From my perspective, if you're falling to your death that much, it's more likely you either like standing on cliffs or you're trying to make excessive use of High Ground attack bonus, which IMO isn't enough to justify me wasting a move turn repositioning and setting myself up for a potential fall.
By all accounts, this is not a bug, nor is it a problem if you adapt your strategy to prevent such a thing.
Sons Of The Forest is surprisingly detailed, but you don't have much time to take in the sights and the foliage when there's cannibals chasing you through the woods.
I almost picked it up off GMG, but I'm really not a platformer guy.
I was, until I hit the bosses in the Chapter 1 capstone mission.
Fuck.
Most of the game isn't too bad. The bosses I cannot handle.
Putin fucked it up for the one title I've been waiting over a decade for. And it got delayed until next year. Again.
The only thing I have been satisfied with is Baldur's Gate 3 and I lost interest before I completed Act 3. I'm so immensely fucking pissed off with Armored Core 6 right now that I'm considering uninstalling.
It's not that it's bad. It's actually a really well-made game. But it's fucking FromSoft, and it's their "games aren't shit unless they're infuriatingly hard" bullshit they've always been on.
I don't know what I was expecting. I beat Elden Ring and the bosses weren't on this level of nonsense.
And with the news that S.T.A.L.K.E.R. 2 just got pushed back AGAIN, I'm not having a good year in gaming, no.
I need Starfield to be good or I walk away from gaming altogether until next year. It's getting to be not worth it anymore to me.
I think, with 700k concurrent players, we need to recognize cRPGs may not be as niche as we previously thought. However, your point stands: this isn't going to hurt anyone's revenue from MTX.
So far, every article I've seen about Baldur's Gate 3's effect on the gaming industry has been horse shit. Other studios and publishers are not "panicking," they're not going to rethink microtransactions, and they're not going to be daunted by this release; some devs have said as much already along the lines of "Yeah don't expect this breadth and scope from us going forward, because it doesn't work for our games."
This game is not the industry-spanning "gotcha" these writers have been trying to make it out to be. AAA devs or publishers are going to continue their nonsense because people will continue to buy their shit anyway, and they know it.
All that said, BG3 is the best game I've played in a number of years and hands-down the best cRPG I've ever played. It smokes Divinity, Icewind Dale, the previous BG games, NWN, etc. So if any studios do happen to have a positive takeaway from this, maybe we'll see at least some of that polish in games down the line.
The people coming in here bitching about the fact that the game needed relatively MINOR bug fixes have such a shit take. They're mad at hearing about the game in general, and they want to be contrarian.
The game was solid even right out the gate. Get the fuck over it. Sorry not sorry.