OpenSuse Slowroll does pretty much that, a slightly delayed rolling release.
Gobbel2000
I don't think there is a good way of having references within the same struct, but you could store reference counted matches:
matches: Vec<Rc<Match>>,
players: HashMap<String, Rc<Match>>,
You would still have to make sure that the players
map is updated, maybe weak references are useful there.
Maybe you could also consider storing the players of a match in the match itself, not outside.
While reading the question I thought: "That's not how Watts work", but then this "answer" hit...
I am also very interested in seeing what the next generation of Rust-inspired languages will look like, and not because I am dissatisfied with Rust today. Rust has significantly raised the bar of how a good programming needs to work and any new language in the systems programming area (and beyond) will inevitably be compared to it.
This is not cool of Twitter.
Being active is probably most important.
Maybe it would be possible to get a link into a "This Week in Rust"?
lemmy.made.me.look.at.this.each.time.i.open.a.terminal
Hostnames can be up to 64 characters long in Linux.
I use Colemak where most punctuation is at the same place as in the US English layout, which programming languages seem to be optimized toward. For the layout I prefer ISO for the larger Enter key.
That's sad that Mozilla has to take it into their own hands to provide a proper alternative to Snap Firefox.
Yeah, not gonna do that.
I knew that shell files, especially in build systems can get hard to read, but this was absolutely painful to look at from start to finish, even with the very helpful explanations in between. Of course the obfuscation is mostly done by design in this case.