Grofit

joined 1 year ago
[–] Grofit@lemmy.world 1 points 1 week ago (1 children)

Are you talking specifically about LLMs or Neural Network style AI in general? Super computers have been doing this sort of stuff for decades without much problem, and tbh the main issue is on training for LLMs inference is pretty computationally cheap

[–] Grofit@lemmy.world 1 points 1 week ago (3 children)

I disagree, there are loads of white papers detailing applications of AI in various industries, here's an example, cba googling more links for you.

https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7577280/

[–] Grofit@lemmy.world 2 points 1 week ago (5 children)

I don't mean it's like the dotcom bubble in terms of context, I mean in terms of feel. Dotcom had loads of investors scrambling to "get in on it" many not really understanding why or what it was worth but just wanted quick wins.

This has same feel, a bit like crypto as you say but I would say crypto is very niche in real world applications at the moment whereas AI does have real world usages.

They are not the ones we are being fed in the mainstream like it replacing coders or artists, it can help in those areas but it's just them trying to keep the hype going. Realistically it can be used very well for some medical research and diagnosis scenarios, as it can correlate patterns very easily showing likelyhood of genetic issues.

The game and media industry are very much trialling for voice and image synthesis for improving environmental design (texture synthesis) and providing dynamic voice synthesis based off actors likenesses. We have had peoples likenesses in movies for decades via cgi but it's only really now we can do the same but for voices and this isn't getting into logistics and/or financial where it is also seeing a lot of application.

Its not going to do much for the end consumer outside of the guff you currently use siri or alexa for etc, but inside the industries AI is very useful.

[–] Grofit@lemmy.world 49 points 1 week ago (14 children)

A lot of the AI boom is like the DotCom boom of the Web era. The bubble burst and a lot of companies lost money but the technology is still very much important and relevant to us all.

AI feels a lot like that, it's here to stay, maybe not in th ways investors are touting, but for voice, image, video synthesis/processing it's an amazing tool. It also has lots of applications in biotech, targetting systems, logistics etc.

So I can see the bubble bursting and a lot of money being lost, but that is the point when actually useful applications of the technology will start becoming mainstream.

[–] Grofit@lemmy.world 1 points 2 weeks ago (1 children)

I love SteamOS for gaming and I think going forward that may get more and more adoption, but a lot of day to day apps or dev tools I use either don't have Linux releases (and can't be run via wine/Proton). I would love to jump over on host rather than dabbling with it via vms/steamdeck but it's just not productive enough.

One especially painful thing is when certain libs I'm developing with need different versions of glibc or gtk to the ones installed by default on OS, and then I die inside.

[–] Grofit@lemmy.world 14 points 2 weeks ago (6 children)

I just wish we could have less ways to do things in Linux.

I get that's one of the main benefits of the eco system, but it adds too much of a burden on developers and users. A developer can release something for Windows easily, same for Mac, but for Linux is it a flatpak, a deb, snap etc?

Also given how many shells and pluggable infrastructure there is it's not like troubleshooting on windows or mac, where you can Google something and others will have exact same problem. On Linux some may have same problem but most of the time it's a slight variation and there are less users in the pool to begin with.

So a lot of stuff is stacked against you, I would love for it to become more mainstream but to do so I feel it needs to be a bit more like android where we just have a singular way to build/install packages, try and get more people onto a common shell/infrastructure so there are more people in same setup to help each other. Even if it's not technically the best possible setup, if its consistent and easy to build for its going to speed up adoption.

I don't think it's realistically possible but it would greatly help adoption from consumers and developers imo.

[–] Grofit@lemmy.world 8 points 4 weeks ago

Most companies can't even give decent requirements for humans to understand and implement. An AI will just write any old stuff it thinks they want and they won't have any way to really know if it's right etc.

They would have more luck trying to create an AI that takes whimsical ideas and turns them into quantified requirements with acceptance criteria. Once they can do that they may stand a chance of replacing developers, but it's gonna take far more than the simpleton code generators they have at the moment which at best are like bad SO answers you copy and paste then refactor.

This isn't even factoring in automation testers who are programmers, build engineers, devops etc. Can't wait for companies to cry even more about cloud costs when some AI is just lobbing everything into lambdas 😂

[–] Grofit@lemmy.world 4 points 2 months ago

I'm not against early access as a whole, if devs want to get player feedback earlier on in the life cycle and players are happy to be pseudo testers then it's fine.

I get some people would rather wait and buy when it's finished, and some studiosd/devs would rather bypass EA and just release the game outright, but I feel both paradigms can exist as long as both parties (devs/consumers) continue to benefit.

[–] Grofit@lemmy.world 48 points 2 months ago (5 children)

I think part of the problem is down to how a lot of games come out as "Early Access" which implies it's more bare bones and will get fleshed out over time.

If a game releases as EA then the expectation is you will get more content until release, if a game just comes out without EA then it's assumed it has all content and anything new is dlc/mtx/expansions.

I'm not gonna bother addressing Live Service games, wish they would go in the bin with most other MTX.

[–] Grofit@lemmy.world 4 points 2 months ago

This tool is great for people who play fullscreen games, but if you play windowed it currently won't work properly for you (even in windowed mode).

I got it to try and bump my 1440p@60fps to 1440p@120fps without making the GPU want to take off via the frame generation, and unfortunately while it does have a windowed mode that either draws over your window (it's wonky and slow) or a mode where it just does fullscreen but with black space to pad to your window size, which looks silly.

I like what it does but I have other stuff I want to see on my screen while playing so want to keep my games windowed.

I would also say if you are playing a game that supports dlss/FSR with frame generation, just use that instead as it will use frame buffer data to drive the upscaling/frame generation, which is pretty efficient and the data is already on the gpu. Lossless scaling is basically taking REALLY FAST screenshots of your game and upscaling/frame gen then drawing it over your screen quickly.

[–] Grofit@lemmy.world 7 points 4 months ago

It saddens me as Windows 8 was absolutely awful and the first step towards the mess we have now. Windows 10 was better but still inconsistent in loads of areas and still felt faffy to use.

If you ignore the ads and bloat ware in Windows 11 it's not that much better than 10, the UI feels more consistent but still more painful to use than Windows 7.

We have no "good" versions of Windows to use, they are all bad and getting worse, I would love to jump to Linux but that has its own raft of inconsistencies and issues, just different ones.

[–] Grofit@lemmy.world 3 points 6 months ago (1 children)

I have a steamdeck and it's a brilliant bit of kit and if the whole Linux eco system had this same sort of cohesion and "out the box" working experience then it would probably be far more adopted.

Your point on stability is great, but for most people I would say they rarely see BSODs, windows is pretty stable too, I think a lot of the reasons that corporate servers use Linux over windows is more to do with licensing and permissions, I have seen plenty of windows server setups which works fine 24/7 so I don't think windows is any less stable, it's just more faff to setup things which are based on Linux conventions/features (i.e docker).

If Windows went back to how it was in window ls 7 where it didn't ram garbage down your throat every update I wouldn't have any problems with it.

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