HolyDuckTurtle

joined 1 year ago
[–] HolyDuckTurtle@kbin.social 1 points 5 months ago

I'd say it's a matter of preference than anything "next-gen". I really liked using a hybrid approach with the Steam Controller a few years back for some third person games with archery, but it has its own drawbacks and complexities so I could see why people would prefer the simplicity of the good ol' analogue stick.

[–] HolyDuckTurtle@kbin.social 37 points 8 months ago (6 children)

I started with Ubuntu and slowly tried getting used to Gnome over the course of a few months (mainly using windows, every now and then hopping into Ubuntu when not gaming). I learned of KDE, tried it in Kubuntu, and it all instantly clicked for me. I switched over in about a week and haven't had much reason to boot Windows since.

It turned out that front-facing experience was incredibly important to me.

[–] HolyDuckTurtle@kbin.social 1 points 8 months ago* (last edited 8 months ago)

I believe we're specifically talking VRR, which for me in Kubuntu did not work properly without switching to Wayland.

[–] HolyDuckTurtle@kbin.social 6 points 8 months ago* (last edited 8 months ago)

VRR is fantastic for games, I really notice the difference and I use Wayland because of it.

The downside to that is (from my understanding) Wayland forces some form of Vsync on everything, so if you don't have a VRR monitor then games can become very stuttery and have noticeable input lag. There is an option to "force lowest latency" which supposedly allows screen tearing for things like games, though I didn't test how well it worked myself.

If people are interested in experimenting, then VRRTest is a great utility to see what VRR is doing and to test various settings.

[–] HolyDuckTurtle@kbin.social 2 points 8 months ago (3 children)

I liked it in general, especially after the first seasn. However, I still get frustrated at how Michael-centric it is (it feels like every time a character has an opportunity to do something cool on their own, they always need help from Michael somehow) and tend to dislike the galaxy being at stake every damn time.

Strange New Worlds delivers on that for me though, so it's good to have different options!

[–] HolyDuckTurtle@kbin.social 14 points 9 months ago (1 children)

I think from their perspective Tuvok and Neelix weren't "dead", which was why they were more inclined to "correct" the situation at hand and save their crewmates while they still had the chance to do so.

Regardless, it's a fucked up decision, I don't envy it.