KRAW

joined 2 years ago
[–] KRAW@linux.community 10 points 19 hours ago

Have you not seen "Who Framed Roger Rabbit?"

[–] KRAW@linux.community 6 points 1 week ago (1 children)

B and C are already taken. Didn't check A

[–] KRAW@linux.community 4 points 1 week ago

Every "hot take" in this thread is a regurgitation of what r/cooking has been saying for the past decade

[–] KRAW@linux.community 5 points 3 weeks ago

If you are talking about the Fennec browser (i.e. Firefox on android), this link is not pointing to that.

[–] KRAW@linux.community 3 points 3 weeks ago

https://en.wikipedia.org/wiki/Mexican_Americans (which is citing https://data.census.gov/table/ACSDT1Y2022.B03001?q=B03001)

In 2022, Mexican Americans made up 11.2% of the US population and 58.9% of all Hispanic Americans.

In the US, yeah, you are more likely to speak to a Mexican than any other hispanic Spanish speaker.

[–] KRAW@linux.community 21 points 3 weeks ago (4 children)

I'm going to go against the grain and point out that these types of people generally live in areas where there are very few foreigners. The closest country with Spanish as their native language is Mexico. Given the lack of diverse exposure to people of different backgrounds, you can see whymany might default to Spanish speakers = Mexicans. That said, they are also likely to be undereducated as well...

[–] KRAW@linux.community 4 points 1 month ago

It sounds like they think the movie is good, it just took too much money to make given it's lack of appeal to a wide audience. I think that makes sense.

[–] KRAW@linux.community 1 points 1 month ago

I suppose it depends on your definition of open world, but areas are basically only connected through the hub world, i.e. the castle area. There is virtually nothing to do in the world other than fight the colossi. It's a great game, and certainly influential in its own right. However for better or for worse, I don't really think it fits the mold of a modern open world game, and that's specifically what BotW reimagined.

[–] KRAW@linux.community 3 points 1 month ago (2 children)

I mean, the similarities kind of begin and end with a character that can climb, use a sword, and ride a horse. SotC isn't even open-world.

[–] KRAW@linux.community 3 points 2 months ago

Thank you for the clarification. Very cool project!

[–] KRAW@linux.community 4 points 2 months ago (2 children)

I'm not really an OS guy, so forgive me if this question has an obvious answer. When a thread migrates, it keeps its stack and register, thus any data contained within this can be used in the destination process (correct me if I'm wrong). Thus sending a message could be as simple as migrating a thread and having that thread copy data from its registers or stack memory to the current process's memory space. However, how does the thread find process-specific addresses and handles (e.g. a mutex)? For example, I'm picturing a scenario where you are implementing an MPI library and want to use thread migration to send (small) messages from one local process to another. The thread orchestrating the send simply loads the data from memory and migrates, but how will it know where to store the data to? Would there need to be a data structure stored in a fix offset in memory that contains the destination address of the receiving process?

[–] KRAW@linux.community 13 points 2 months ago* (last edited 2 months ago)

~~come up with~~ regurgitate the best one-liner

 

Anyone have recommendations for hardware to run Moonlight on a 4K TV? I want to play games on my PC, but I don't want to isolate myself in the office. I imagine a mini-PC would be more appropriate than something like a RPi, but does anyone have specific recs? I have never really bought a device like this. My laptop is not suited for the task so "use an old laptop" isn't a good rec for me really. And yes this relevant to linux since the server and client will be running linux. ;)

 

I spend a lot of time creating system diagrams for presentations. I always use Inkscape to draw these diagrams. However I ran into a scenario where I wanted to animate them. The animations I'm looking for are dead simple. I want to be able to fade in, fade out, and slide basic shapes. The way I worked around it this time was by using PowerPoint. However, is there an FOSS alternative I could use? I would probably need to also export the animation into a gif or some other platform agnostic format. Bonus points for something that can use the images I draw in Inkscape.

 

I'm using a Fellow Stag and a metal V60 with a fabric filter. I do a 1:16 ratio (16g of coffee and 256g of water). Generally I'll place the V60 on the Stag while it brings the water up to a boil in order to heat it up. Then I'll saturate the fabric filter with the hot water. I'll use 212F water, but after pouring the water over the grounds, my instant read thermometer will read 195F. It seems weird that despite doing everything in my power to preheat all the equipment, the water drops a lot in temperature as soon as it hits the grounds. Any tips to tackle this problem?

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