As a DM, my biggest complaint about the magic item shop generators online is the lack of exact price. Most come with a rarity, but I personally feel like the vast range in prices is too great for me to just plug and play. For example: I feel like a cloak of displacement is much more valuable than say a Berserker's Axe, even though they're both "Rare". So I felt like when players asked for a shop, I had to take time and read up on the item and then assign a price.
Would you use an online tool that was free (with like Google ads on side panels or something) that had associated exact prices (randomized between 75% and 125% and assigned value) that had a sliding scale based on something everyone probably has figured out for their world, like the price of a potion of Healing?
I've made a python script for my own personal use, and I'm thinking about turning it into a full web application. But I wanted to get your opinions on if this a tool you would like?
I can't help with mods, but other games scratched the same itch for me. The wild era zelda games (breath of the wild & tears of the kingdom) are a dead ringer, and I probably spent over 600 hours across both. The Horizon series (horizon: zero dawn, horizon: forbidden west) are really good. A bit more story than skyrim, less caves, but still lots to do, and if you don't know the story, the first game has so much mystery in its world building thats fun to discover as you play!
I prefer the fantasy genre, so similar sci fi games didnt do it as much for me, but some of the fallout games and the outer worlds games are similar gameplay. The Outer Worlds 1 is basically just Firefly but with less charming characters, but i mean its hard to compete with Nathan Fillion, Gina Torres, and Alan Tudyk.