If 500m could take down Meta, I bet we could crowd fund that shit. Someone set up a GoFundMe!
KoboldCoterie
You might hate it, but a lot of people strongly prefer that sort of lifestyle and would hate living in a city. Are you proposing we force everyone to conform to your preferences?
I agree that the current reliance on private vehicles is unsustainable, but rather than just abolishing private vehicle ownership, why not put resources into developing and promoting smaller, more reasonable personal transportation? e-bikes are neat and all but let's see you pitch them to people living in northern Canada and see how long it takes them to laugh you out of the room.
You sound like someone who has only ever lived in a city. I grew up in a fairly rural area where getting groceries from anywhere other than a little corner store (equivalent to a convenience store) was a 30-45 minute drive. How would you propose handling that without private car ownership? Are we just going to abolish living outside of suburbs, too? Or are we going to fund bus service to all of the little podunk towns in the middle of nowhere?
Part of the problem is that corporate greed is just so prevalent everywhere that when I see higher prices, my immediate first thought is that they're just shafting us because they can. It could cost $0.02 more per unit to produce, and they'd still charge $10 more, if they thought they could get away with it.
"There is a gap between what people say they want and what they actually do at the purchasing point -- this is a difficulty for us," Oriol Margo, EMEA sustainability transformation leader at Kimberly-Clark, said on Thursday at the Reuters IMPACT conference in London.
"It feels like our consumers are asking for sustainability but they are not looking to compromise on price or quality."
I'm willing to compromise - as in, if it costs them $4 more to produce, they charge $2 more for it, we're splitting the difference. Fine. I don't believe that's what's happening. Maybe it is, but the perception is what matters, and we've been taking it up the ass for so long, it's hard to believe they're going to pull out on this one point.
There used to be a search engine called Dogpile that would aggregate results from a bunch of other search engines (so you'd see like, the top 5 or 10 results from each of the other engines), which was actually really rad for a long time. (It looks like they're still around, but are just a shitty normal search engine, now.)
It'd be neat to have something like that again, especially if it excluded sponsored links and highlighted results that were shared in the "top" results from more of the other services (and let you specify which search engines it was aggregating from).
...and if you're reading this, you just tried it.
Personally I don't see it as a problem when someone posts some art they did (commissioned or otherwise) that has D&D relevance, and in the body of the post mentions "I am taking commissions, DM me for details" or whatever. However, it becomes a problem when they're posting everything they make, and it's clear the intention is to fish for sales, not to show off some neat, topical art. It's very hard to draw up hard and fast rules for this, and I think everyone would have a different idea of what's 'too much'.
You can just go create an account elsewhere... Usernames are only unique within an instance, so you can have an account on another instance with the same username.
Someone on that instance needs to interact with the community for it to be indexed there. To speed up the process, (I believe) you can cross-post content between your community and other communities on other instances, to drive clicks to your community. Alternately, you can go to communities covering similar interests and post links.
For what it's worth, I can see it from pawb.social.
Hey, that's alright. Depending on the show, I could see that being a big improvement to the experience!
The show did address it:
spoiler
It was her phone and "smart" devices; it was implied that some kind of Amazon Echo / Alexa / Siri style service was listening in on her entire life and that that was what was being used to generate the show.
Man, I bounced off Gloomhaven hard, which was disappointing because the rest of my friend group really enjoys it. The whole mechanic around burning cards each time you shuffle / when you use powerful ones really turned me off. It's set up like a tactical game, and that makes me want to take my time and approach it strategically, but the time pressure of running out of cards and losing made me feel like I had to rush all the time. After the second or so time we lost a lengthy run due to running out of cards, I was about done with it.