Los

joined 1 year ago
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Seventy-seven percent of middle-age Americans (35-54 years old) say they want to return to a time before society was “plugged in,” meaning a time before there was widespread internet and cell phone usage. As told by a new Harris Poll (via Fast Company), 63% of younger folks (18-34 years old) were also keen on returning to a pre-plugged-in world, despite that being a world they largely never had a chance to occupy.

[–] Los@beehaw.org 2 points 1 year ago (1 children)

Doesn’t this sound like Usenet?

 

Plenty of articles on this topic out there but maybe this will help someone.

[–] Los@beehaw.org 1 points 1 year ago

Anyone have a good source for the patch notes for moment 3?

[–] Los@beehaw.org 4 points 1 year ago (2 children)

If you want to play YouTube in the background on iPhone check out vinegar.

[–] Los@beehaw.org 9 points 1 year ago

More information from a closer source: https://twitter.com/MatPiscatella/status/1667172957066600448

47% of console video game players are female (+1% vs YA)
50% of PC video game players are female (+1% vs YA)
54% of mobile video game players are female (+1% vs YA)

For these numbers quoted: n = 10,184
For people interested in PlayerPulse:
Frequency: Monthly
First Data Captured: Jan 1 2017

Methodology: Circana conducts a monthly survey of US active gamers over the age of 13. Surveys are fielded online, via PC and mobile devices, drawing from a nationally representative pool. Respondents qualify on the basis of having played games in the past month (30 days). To ensure consistency across samples and correct for any biases/errors, Circana implements a weighting system for each monthly dataset based on representative distributions of platform use and platform investment. Circana’s models are based on aggregated, cross-product samples, and are updated quarterly to account for market shifts.

Mat Piscatella - Executive Director & Video Game Industry Analyst at Circana (NPD).