True though the disguise kit would take more time. I am so far. part of my GMs annoyance is that a lot of the names of the NPCs are clear hints as to their purpose and if you speak German and some Latin it makes it VERY obvious what the next plot point will be so I have been banned from translating the names from now on.
NickKnight
Let the players as a group have agency in your narrative. It sounds like a stupid joke about the pet goblin but it isn't. Our favorite campaign ever was a mage campaign where the players spent the whole campaign focus on one guy (Sir ben kingsley in Lucky number slevin) and they went after him with all they had. But on the side they made friends with some of the factions. Especially this one Sons of Ether, Lucy Monk. They confided in her and had her help them with plans. it was great.
Then the twist came.
Yeah, you figured it out.
But the look on their faces when they had to travel back in time to get the guy they thought was the BBEG and he turned around and showed them who it really was still makes the DM giggle to himself.
Any game you play matters if the players feel they are moving things along and making a difference, even a small one.
If you are the DM, be the rest of the world but let them move you.
Use and abuse prestidigitation. Annoying dog? here puppy, the best steak you ever tasted. need to ask the guards again? Change my clothes. plot exposition? minor cube of illusion. Between that and mending I have my GM debating firing my bard after only 3 sessions of curse of the crimson throne.
you're thinking about it wrong. She tries as hard as she can to never use magic. her one spell she uses is a fancy Magic soul jar spell and maybe detect magic. For what she does you probably want a psionic.
Yeah, logical volumes has a teeny bit of overhead, same with RAID. both together means you can run older things but things that have a lot of textures loading you will see some drop.
So many.
Curse of Strahd in 3.5: Who knew Con damage to a mostly spell caster group could be dangerous not just once but 4 times. In comparison both fights were Strahd were a f**ing walk in the park.
More of a test game than an actual campaign: We were testing if a CR appropriate group of goblins with levels vs a group of players would play out for the players: Well as it turns out I suck at calculating CR so our first fight was 5 players vs 5 goblins level 15 (Same as players) plus 10 starting goblins. We adjusted it for a correct CR and it was still a massacre. Ambush is a HELL of an advantage.
Anything goes campaign. Well turns out anything goes for the DM too so Level 3 half colossal half minotaur barbarian opponent with a posse of gobs with a ballista safely away means players die every other round or so.
Logical volumes. it slows down IO on this setup but i don't run IO intensive games. It allow me to just repartition and add drives as needed.
Oooooooh, I have one:
It's like a 5 page spread for the whole spiel but this is the most relevant page.
The one thing i will add it that the eye thing primarily is super true and backed up by science as 20% of our brain is dedicated to visual functions and adding a third would make our heads very very hard to handle for almost 0 benefits.
Drew Hayes: Anything he wrote but Superpowereds are about 30 hours on average and there's 4. Phil and Kaja Folio: Girl Genius.
I also don't see The Martian on this page so adding it as a suggestion.
Kineticists. Those are called Kineticists and there's a reason they aren't allowed in most campaigns.
Map out the dungeons. On the map they form three arrows pointing to a place in the middle of the most dangerous desolate Level 23 dragon infested place. But if you make it a circle instead at the center is the BBEG's place which is actually this wood carver hut in the woods NEAR the imperial city and it turns out he's been making realistic looking wood golems the whole time and replacing key figures in the kingdom because they are loyal to him, the plot to get rid of heroes is just insurance.
italian tomatoes have entered the chat and agree with their golden apples.