The World of Warcraft Pre-Expansion Event went live this week, and it was complete garbage. The event got changed two days later, which fixed basically everything wrong with it, and now it's pretty good. I managed to level almost all my level 60 characters to max through the event, since it barely takes an hour each. Basically none will ever see any serious playtime though, and will just collect dust again.
Then I just finished the Solasta: Crown of the Magister - Lost Valley DLC and enjoyed it much more than the base game. The gameplay is still D&D, no changes there, but the setting is much smaller this time. You're not on some world-saving quest or killing a god, but a very confined area, with about a dozen locations you can visit (plus sub areas like caves or dungeons). Your party gets trapped in a valley and has to find a way out. There are people living in the valley, complete with a city and everything, but there's kind of a civil war going on, so you gotta pick a side and which faction to support. Due to my choices, the ending was kind of unspectacular, but still fine. Since there are multiple factions, who are at war, and you can't please everyone, there's stuff you can't do in a single playthrough (mainly quests and dialogue, not locations I think). Since the DLC is on the shorter side, you're encouraged to play through it multiple times, but I most likely won't do that. I do however look forward to the second DLC campaign, Palace of Ice, which I'll probably won't play for a few months.
Next week, Diablo 4 Season 5 will start, which I look forward to. This time I'll play a Sorcerer. Let's hope it's not another bust, like the Minion Necromancer last time.
More of the World of Warcraft Pre-Expansion Event. Like last week, I leveled a bunch of characters to max, just because it's easy, even if they'll never see the light of day again (until the next event like this).
Then, the new Diablo 4 season started, and in less than a week I've basically progressed as far as the whole of last season. I went with a Sorcerer this time, currently running a Chain Lightning build, and it's a lot more fun than the Minion Necromancer last time. However, now I'm at the point where it's not just easy upgrades all the time, but grinding for those drops to feel a real difference, so the honeymoon phase might end soon. The new season mechanic seems pretty neat, although I haven't done a whole lot of it yet. It's a pretty simple wave based mode in a small room, where you just get to slaughter tons of demons and a boss fight afterward. This mode has different tiers or difficulties, most of which I haven't tried yet, so I don't know how much things change, if at all, but considering I'll probably only play another two weeks at most (until the Warcraft expansion release) I don't see it getting old.