ProdigalFrog

joined 1 year ago
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[–] ProdigalFrog@slrpnk.net 6 points 1 month ago (2 children)

They were in the hallways, not out on the street. I didn't look for any cameras, but there wasn't any security nearby that would've seen anyone vandalize them. If there were cameras, I can't imagine it mean much to people wearing a mask.

I'm not saying vandalism isn't more common in the US, I'm sure it is in compared to hyper-respectful Japan, but I don't think it's absolutely impossible to have these.

[–] ProdigalFrog@slrpnk.net 3 points 1 month ago (1 children)

Glad you enjoyed it ^^

I'm familiar with that mechanic of the android being different every playthrough in the actual Bladerunner PC game, but I've never heard of that being the case in Snatcher, I always thought it played out the same way no matter what.

[–] ProdigalFrog@slrpnk.net 10 points 1 month ago (4 children)

When I visited california, there was a mall with multiple vending machines like the one in the OP for various foods and icecreams.

[–] ProdigalFrog@slrpnk.net 36 points 1 month ago

The old saying is; if you go far enough left, you get your guns back.

[–] ProdigalFrog@slrpnk.net 1 points 1 month ago* (last edited 1 month ago) (1 children)

Added! :)

Though I should mention Freetube is available for Android as well, and libredirect should work with it, eliminating the need to manually copy and paste links.

[–] ProdigalFrog@slrpnk.net 70 points 1 month ago* (last edited 1 month ago) (4 children)

Perhaps RPG's with a party, like Mass Effect, Baldurs Gate 3, Fallout New Vegas (many companions with their own stories to find and tag along), Star Wars: knights of the old republic, dragon age.

Some shooters like the later Band of Brothers games, valkyria chronicles or the Mafia series you may enjoy as well.

In Indiana Jones and The Fate of Atlantis, there are multiple paths to choose to complete the game, and one option is to choose a fun companion come with you to help you throughout.

[–] ProdigalFrog@slrpnk.net 4 points 1 month ago (1 children)

You're absolutely right, and I don't mean to imply it's just a matter of the law being there, and the rest will be easy. The deck will forever be stacked against those most vulnerable.

But it does show it's not a hopeless inevitability, and I think most people just assume it is. We have the tools to fight back, even though it will be hard fought.

[–] ProdigalFrog@slrpnk.net 2 points 1 month ago

Ha, cool! Hope you enjoy it 😄

[–] ProdigalFrog@slrpnk.net 20 points 1 month ago* (last edited 1 month ago) (9 children)

From what I've been able to find in my short time researching this, many states allow tenets to withhold rent from their landlord if the landlord fails to make a rental habitable.

There are a couple options here.

  1. You simply stop paying rent entirely. In some states, a failure to make a home habitable is grounds for a tenet to prematurely terminate their lease. The landlord can still try to evict you, but this is often a drawn out process, and the entire time the property will be burning a hole in their pocket. This is ultimately a gamble that the property owner will choose to repair the property as the most cost-effective solution, and to avoid potentially being sued for uninhabitable conditions (but that assumes the tenants can collectively afford to sue them). Also, the tenets could appeal the eviction, citing the uninhabitable conditions to a judge, and hope that the Judge sides with them and negates the eviction despite the lack of paid rent.

  1. You and your fellow tenets continue to make rent payments to a court, a neutral third party, or an escrow account set up by a local court or housing agency, which withholds payment from the landlord until the repairs are accomplished.. This is legal in many states, which would make the rent strike legally protected, and make an eviction attempt null (as far as I can tell, I'm not a lawyer!)
[–] ProdigalFrog@slrpnk.net 2 points 1 month ago* (last edited 1 month ago) (1 children)

The gameplay of VNs doesn't particularly appeal to me, though it's not offensive either, so I can be won over by a particularly good story. So far, the best VN I've played is Snatcher for the Sega CD.

Snatcher (nice use of negative space on that cover) is one of Hideo Kojima's earlier titles, and his insatiable desire for long cutscenes/story lends itself to VNs. As with many of Kojima's works, it's heavily inspired by whatever western movies he would've seen at the time. In this case, Snatcher is heavily inspired by Blade Runner.

You play as Gillian Seed, an ex-scientist with amnesia that's now working as a Junker (the equivalent of a blade runner) in Neo-Kobe, a cyberpunk metropolis that's not quite as dark and dreary as Bladerunner's, feeling more like something out of Akira.

The game features a lot of voice acting, some of it actually surprisingly good for a game of that time (early 90's), and it has a particularly fantastic FM soundtrack courtesy of the Genesis' soundchip, and even some redbook audio for the intro. I'd recommend listening to the soundtrack even if you have no intention of playing the game.

The story for the game can get surprisingly dark and gruesome at times, though overall has a more 90's anime up-beat vibe, and is one of Kojima's more linear and coherent tales. The characters are pretty fun to talk to, and the writing was compelling enough to make me push through some of the more dated design decisions (you sometimes will have to click the same action/dialog 3 times or more, with no additional feedback, before something unlocks to progress the story).

The gameplay is a bit more involved than a standard VN, sharing some attributes with an Adventure game. In addition to being able to move around the city and various buildings (skillfully drawn with some of the finest pixel art of the era), the player has access to an inventory and can investigate various parts of a scene. There's a small combat mini-game that will sometimes spring up that was designed for use with a lightgun (The Konami Justifer) but thankfully works just fine with a standard controller), and is used sparingly enough that doesn't overstays its welcome. In fact, I'd say the combat is surprisingly well integrated into the story, and helps add a bit of tension, since you never know when it'll pop up (I imagine it would've been quite immersive back in the day with the lightgun, since you'd have to quickly drop your controller and physically 'draw' it to defend yourself).

Snatcher is a short game, usually averaging about 4 or 5 hours for most people, but that's all it really needs to tell its tale, and by the end I was thoroughly satisfied.

The Sega CD version is the only one that was translated for the English market, and AFAIK is no longer legally available to purchase anywhere. With physical copies being rare and demanding a premium ($200 or more), I'd recommend emulation to experience it.

If any of that sounds appealing to you, I'd certainly recommend giving it a try! And if you do, good luck, Junker!

[–] ProdigalFrog@slrpnk.net 54 points 1 month ago (1 children)

It doesn't help that Trump removed so many regulations for the meat industry, and Biden never replaced them.

The meat industry is essentially allowed to self report to 'free up' USDA health inspectors.

Factory grown meat is no longer reliably safe, and I suspect it's only a matter of time before a new preon outbreak occurs.

[–] ProdigalFrog@slrpnk.net 2 points 1 month ago

Oh man, I adore the tripods, so I'll be giving that a read for sure. Cheers for sharing!

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