Retrogamingpappa

joined 3 months ago
 

cross-posted from: https://lemmy.ca/post/48664744

cross-posted from: https://lemmy.ca/post/48664642

American Jim Sachs is one of the true greats in the area of classic pixel art. He is particularly known for his work on the Amiga, where he was responsible for the graphics in one of the platform’s most important system sellers, Defender of the Crown, as well as Ports of Call, which was a favourite here in Norway. However, his career didn’t end there, and if you were impressed by virtual aquariums around the turn of the millennium, it was probably his fish you were looking at.

 

American Jim Sachs is one of the true greats in the area of classic pixel art. He is particularly known for his work on the Amiga, where he was responsible for the graphics in one of the platform’s most important system sellers, Defender of the Crown, as well as Ports of Call, which was a favourite here in Norway. However, his career didn’t end there, and if you were impressed by virtual aquariums around the turn of the millennium, it was probably his fish you were looking at.

 

Bob Koon was part of the original Westwood team that created the groundbreaking real-time strategy game Dune II, which is considered the first «modern» game in the genre. His main task was converting the game to the Amiga.

 

cross-posted from: https://lemmy.ca/post/48536970

Fredrik Liljegren on the creation of Pinball Dreams

 

Fredrik Liljegren on the creation of Pinball Dreams

 

In the city of Tampere in Finland, there is a unique museum dedicated to the Finnish games and players. We thought this was so exciting that we reached out to Niklas Nylund, who works at the Finnish Museum of Games. At the museum he has really found the job of his dreams, where he can combine his passion for games and history.

 

We spoke with Fate of Atlantis designer Hal Barwood about how he got into the games industry, and his most famous game.

 

cross-posted from: https://lemmy.ca/post/48286967

In 1990, the German publisher Digital Marketing released an Amiga game called Twintris. It was essentially an attempt to recreate the legendary puzzle game Tetris, but specifically inspired by Atari’s arcade version of Tetris.

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