SebKra

joined 1 year ago
[–] SebKra@feddit.de 26 points 6 months ago* (last edited 6 months ago) (8 children)

March 2023 they sold 20M Quests. Half as many as PS5. That counts as "taken off" in my book.

[–] SebKra@feddit.de 2 points 6 months ago

I think I would have enjoyed this more, if I had played it earlier. But when I finally got around to playing it in 2021, the Multiplayer was dead and I had already seen too many pretty games for Journey to stand out.

I can see how someone would fall in love with at the right time though.

[–] SebKra@feddit.de 5 points 10 months ago

Very amusing. I still know barely anything about him, but I'm thoroughly convinced.

[–] SebKra@feddit.de 12 points 11 months ago (1 children)

I would guess they implement the check against the response, not the query.

[–] SebKra@feddit.de 2 points 1 year ago* (last edited 1 year ago) (1 children)

This referenced Video is probably a better source. Changes start at 2:40

https://www.youtube.com/watch?v=ecXiM_0nJzM

[–] SebKra@feddit.de 9 points 1 year ago (3 children)

One week in NL and I'm wondering what we're even doing over here.

[–] SebKra@feddit.de 8 points 1 year ago (1 children)

Also they're just visually bad. The bubbles have way too much spacing. The low-contrast blurry bubbles make everything feel cluttered. When expanding a group, you'll see the same app icon repeated 20 times, while the headlines are clipped. The typography doesn't feel right: headlines are too large, text styles on individual notifications are too similar and the line heights are too small. The scheduled summary was a nice idea, but again it's blurred background on blurred backgrounds. And if all of that wasn't cluttered enough, let's make everything overlap at bottom.

Apple is usually really good at this, I don't know what this particular design team was smoking.