Far Cry 3 was definitely a step back in some areas (fire!) but I think it was still a great game and pretty much perfected the Far Cry formula. Unfortunately after that game, Ubisoft just cannot move on
Sinuousity
joined 1 year ago
Just saw a Bungie job listing on LinkedIn too. Make it make sense. I did apply though
Environment and character work was generally great in 4, but just look at that Phantom 'explodes' in the very first mission... It's remarkable how weak some of the presentation in the game was. While 4 did have some talented people working on the franchise still, it was obvious by then that 343 no longer cared and QA was absent. Also way way too much lens flare
So you're telling me all we have to do is beg the bots in multiple ways not to read the page and only the malicious bots will get away with it? Win - win - win I think
Heard on the radio towers, though I personally enjoyed some of the climbing as a break from the typical far cry chaos. At that point the dead horse had not yet been beaten, though, and it wasn't as much of an annoyance.
Cheaper / shallower mechanics is definitely also fair, and I agree Ubisoft sacrificed that depth for more realistic visual (common AAA loss). The npc ai in far cry 2 was a rare gem though.
I actually spent a lot of time playing with Far cry 2's map editor, and far cry 3 was a big step back there too. I guess I just love the world, characters, and story of Far Cry 3.