SootyChimney

joined 1 year ago
[–] SootyChimney@hexbear.net 9 points 1 year ago

I suspect pissing about copying a mass of text into an AI to have a 70% chance of getting an actually correct answer is probably harder than pressing Ctrl+F

[–] SootyChimney@hexbear.net 12 points 1 year ago* (last edited 1 year ago)

It's a collaborative effort. The Wine and Vulkan projects have all done a lot and deserved credit for doing massive, amazing things. But for Linux gaming specifically, Proton has absolutely changed the landscape, and if Valve continues down this path, will make Linux an ever better gaming platform. So I don't think it's unfair to say thanks to Valve.

Not only have they sunk significant resource into making Linux gaming more viable, they've released Proton under BSD and seriously pushed developers to make Linux-compatible binaries. If Linux continues it's slow upward trend in popularity, Valve will be in large part to thank.

[–] SootyChimney@hexbear.net 11 points 1 year ago (1 children)

I want to say ARP. Can I say ARP?

[–] SootyChimney@hexbear.net 1 points 1 year ago

Though slightly cliche, this just feels right. That niece has learned a great lesson about how collaborating to improve things is always possible, and that open-source relies on everyone doing their bit.

[–] SootyChimney@hexbear.net 2 points 1 year ago

That's my point. You need those Steam keys to get the full experience. If you pirate it, you don't get it. Therefore for some games, resellers > piracy.

[–] SootyChimney@hexbear.net 2 points 1 year ago (2 children)

If indie devs really have that preference, then they need to remove the DRM/Vendor-locking stuff in their games, unfortunately. If your game relies on eg. Steam for the multiplayer or workshop mods, then people are going to prefer resellers.